Jere Thuluppup
Female Otterfolk Poacher
She is an adult otterfolk with black eyes and light brown fur with brown streaks.
Personality Traits: Serious.
Alignment: neutral good.
She is a follower of Marlon. (NG)
Born: 782 AC (Age 18)
Orientation: Hetrosexual
Home: None
Settlement: Soliden
Mother: Thulup Shrieypup
Father: Froorit Miemapup
Siblings
- Kheyemeek Thuluppup - age 34 ♂
- Jeela Thuluppup - age 34 ♀
- Dululi Thuluppup - age 32 ♀
- Jeall Thuluppup - age 32 ♂
- Rheerit Thuluppup - age 18 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 14 | 12 | 12 | 7 | 9 |
| -2 | +2 | +1 | +1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 13 | 18 | 11 | 30 ft. |
Alignment: neutral good
Size: Medium
Senses: Watervision
Actions:
- Dagger. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Dagger. Ranged Weapon Attack: +4 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Sickle. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d4 slashing damage.
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Athletics +0, Sleight of Hand +4, Acrobatics +4, Stealth +4
Abilities:
- Hold Breath. Jere can hold their breath for up to 30 minutes at a time.
- Bite. Jere can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6-2.
- Sneak Attack. Once per turn, Jere can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
- Thieves' Cant. Jere knows the Thieves' Cant, a secret language of rouges. See the Rouge Class in the SRD for more information.
Spoken Languages: Otterese, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | Crumpled map | A crumpled map of a region, now unreadable. | ||
| 6 | 2 gp | Dagger | A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk | 1 lb. |
| 1 | 2 gp | Holy Symbol (Marlon) | A holy symbol in the shape of open hands. | |
| 1 | 10 gp | Leather | Light armour. Base AC: 11 + Dex modifier. | 10 lbs. |
| 1 | 1 gp 8 sp 2 cp | Money Pouch | Jere's money pouch. It has 16 sp and 22 cp in it. | ¾ lb. |
| 1 | Shopping list | An old shopping list with most of the items crossed off. | ||
| 1 | 1 gp | Sickle | A Simple Melee weapon. 1d4 slashing damage. Range: 5. Properties: Light, Monk | 2 lbs. |
| 1 | 25 gp | Thieves' tools | This set of tools includes a small file, a set of lock picks, a small mirror mounted on a metal handle, a set of narrow-bladed scissors, and a pair of pliers. Proficiency with these tools lets you add your proficiency bonus to any ability checks you make to disarm traps or open locks. | 1 lb. |