Sagoham
A halfling village, Pop. 250
The Halfling-holes in this hamlet are adorned with intricate carvings and beige paintwork.
The primary languages of the settlement are Halfling and Common.
Faction: Broaye
Demographics: Halfling 52% (127), Longfoot 24% (58), Human 13% (31), Elf 9% (23), Elfling 2% (6) (Total: 245)
Elevation 1,250 feet.
Travel
- Follow the highway
south-west
The signpost reads: - Egoldor, an elven village, 5 miles
- Castle Hobsostead, a castle, 6½ miles
- Hobsostead Docks, a dock, 8 miles
- Ipsend, a human village, 12 miles
- Follow the highway
north-east
The signpost reads: - Mirby, a human hamlet, 2 miles
- Newhurst East, a human hamlet, 8½ miles
- Newhurst Docks, a dock, 10 miles
- Follow the footpath
south
The signpost reads: - Knutsville, a human village, 4¾ miles
Nearby Locations
All nearby locations within 5 miles. Note: distances given are as the crow flies.
- Bandit Camp, a bandit-camp, 1¼ miles away
- Bandit Camp, a bandit-camp, 1¾ miles away
- Egoldor Mill, a windmill, 2¾ miles away
- Bandit Camp, a bandit-camp, 3 miles away
- Griffshire, a halfling village, 3 miles away
- Bandit Camp, a bandit-camp, 3¾ miles away
- Bandit Camp, a bandit-camp, 3¾ miles away
- Egoldor Junction, a crossroads, 4 miles away
- Griffshire Junction, a crossroads, 4 miles away
- Rural Crossroads, a crossroads, 4 miles away
- Egoldor, an elven village, 4¼ miles away
- Drifheath, a human village, 4¾ miles away
- Castle Hobsostead, a castle, 5 miles away
Itinerants
Itinerants are NPCs with no fixed home. They may be visiting, have arranged temporarily accommodation, or be living rough on the streets.
- Celendida Bryan - Female Halfling Farm Hand, age 110
- Goldippy Blood-Boyd - Female Halfling Farm Hand, age 83
- Sanchoill Roe - Male Halfling Farm Hand, age 68
- Alfrinna Colby - Female Longfoot Poacher, age 33
Specialty Buildings
These buildings have a specialized function in the town.
- A shrine to Caspio.
- Temple of Marlon, with 6 devotees.
- The Sorcerer of Sagoham Pub.
Shops
These dwellings have a shopfront where items are sold. Click on the dwelling to see it's inventory.
- Burns' Bakers, with 12 people.
- Galaas' Barbers, with 8 people.
- Bryan-Snyder's Butchers, with 10 people.
- Riser's Jewellers, with 12 people.
- Boyd-Barnard's Thrifted Old-Clothes, with 15 people.
- Riser's Saddlers and Harness-Makers, with 13 people.
- Roe-Snyder's Tailors, with 4 people.
Other Traders
- Bryan-Riser's Wrought Carpenters, with 8 people.
- Banngirdle's Comfortable Cobblers, with 9 people.
- Celebdel's Stylish Cobblers, with 8 people.
- Grima's Furriers, with 7 people.
- Mado Barnard-Littlefield's Lawyers, with 7 people.
- Arantla's Masons, with 4 people.
- Alfridnna's Quality Weavers, with 7 people.
Nobles
- Bryan's Manor, with 4 people.
- Irwin's Manor, with 3 people.
Residences & Agriculture
- Barley Field, with 7 people.
- Barley Field, with 7 people.
- Barley Field, with 2 people.
- Huntsman, with 5 people.
- Orchard, with 7 people.
- Orchard, with 8 people.
- Orchard, with 5 people.
- Orchard, with 12 people.
- Orchard, with 5 people.
- Orchard, with 9 people.
- Orchard, with 9 people.
- Vegetable Garden, with 13 people.
- Vegetable Garden, with 7 people.
- Wheat Field, with 4 people.