Galioin
An elven village, Pop. 310
An ancient oak tree provides this village with a focal point, with pathways radiating out from it. The builders have used living trees as part of the village's construction.
The primary languages of the settlement are Elvish and Common.
Faction: Astrus
Demographics: Elf 100% (309)
Elevation 3,750 feet.
Travel
- Follow the highway
south-west
The signpost reads: - Dunitepeak, a dwarven village, 2½ miles
- Mines of Foradur, a dwarven village, 3½ miles
- Mudstoneton, a dwarven village, 5 miles
- Togoshire, a halfling village, 9 miles
- Needdown, a human village, 19 miles
- Follow the highway
east
The signpost reads: - Hadville, a human village, 7 miles
- Hadville Docks, a dock, 10 miles
- Orlanham, a halfling village, 18 miles
- Port Horngate, a human hamlet and port, 27 miles
- Horngate Docks, a dock, 29 miles
Nearby Locations
All nearby locations within 5 miles. Note: distances given are as the crow flies.
- Bandit Camp, a bandit-camp, 2¼ miles away
- Dunitepeak, a dwarven village, 2¼ miles away
- Mines of Foradur Junction, a crossroads, 2½ miles away
- Mines of Óihalin's Gore Docks, a dock, 2½ miles away
- Bandit Camp, a bandit-camp, 2½ miles away
- Mines of Óihalin's Gore, a crossroads, 2½ miles away
- Brecciapass Crossing Bridge, a dock, 2½ miles away
- Mines of Foradur, a dwarven village, 2½ miles away
- Brecciapass Crossing, a crossroads, 3 miles away
- Rural Crossroads, a crossroads, 3 miles away
- Bandit Camp, a bandit-camp, 3 miles away
- Rural Dock, a dock, 3 miles away
- Brecciapass, a dwarven village, 3 miles away
- Brecciapass Junction West, a crossroads, 3¼ miles away
- Norden Bridge, a dock, 3¼ miles away
- Beaminscliffe Junction, a crossroads, 3½ miles away
- Beaminscliffe, a human hamlet, 3½ miles away
- Brecciapass Junction South, a crossroads, 3½ miles away
- Brecciapass Junction East, a crossroads, 3¾ miles away
- Mudstoneton Junction, a crossroads, 3¾ miles away
- Mudstoneton, a dwarven village, 4 miles away
- Bandit Camp, a bandit-camp, 4 miles away
- Norden, an otterfolk hamlet, 4 miles away
- Norden Junction, a crossroads, 4¼ miles away
- Beaminscliffe Docks, a dock, 4¼ miles away
- Serindalien, an elven village, 4½ miles away
- Donnaton, a longfoot village, 4½ miles away
- Norden Docks, a dock, 4½ miles away
- Serindalien Junction West, a crossroads, 4½ miles away
- Norden Crossing, a crossroads, 4¾ miles away
- Maidsden, an otterfolk village, 4¾ miles away
- Moregrave Junction, a crossroads, 4¾ miles away
- Serindalien Junction East, a crossroads, 4¾ miles away
- Moregrave, a human hamlet, 4¾ miles away
- Maidsden Junction, a crossroads, 5 miles away
Itinerants
Itinerants are NPCs with no fixed home. They may be visiting, have arranged temporarily accommodation, or be living rough on the streets.
- Amrothbor - Male Elf Custodian, age 494
- Nerdal - Female Elf Forester, age 156
- Celebde - Female Elf Gardener, age 319
- Serioth - Female Elf Merchant, age 118
- Elbeil - Female Elf Messenger, age 176
- Finarfinor - Male Elf Painter, age 107
- Carador the Second - Male Elf Sage, age 454
- Maglorhir - Male Elf Woodcarver, age 230
Specialty Buildings
These buildings have a specialized function in the town.
- Temple of Gaia, with 4 devotees.
- The Club & Sun Tavern.
- Galioin School.
Shops
These dwellings have a shopfront where items are sold. Click on the dwelling to see it's inventory.
- Amroos' Apothecary, with 10 people.
- Findilas' Barbers, with 15 people.
- Elagulas' Butchers, with 15 people.
- Nimlnna's Old-Clothes, with 12 people.
- Mahtdan's Best Tailors, with 9 people.
Other Traders
- Urweiel's Cobblers, with 15 people.
- Tatilin's Fashionable Furriers, with 8 people.
Nobles
- Curuleg's Manor, with 19 people.
Residences & Agriculture
- Barley Field, with 3 people.
- Barley Field, with 5 people.
- Dairy, with 9 people.
- Dairy, with 11 people.
- Orchard, with 9 people.
- Orchard, with 7 people.
- Orchard, with 10 people.
- Orchard, with 8 people.
- Orchard, with 8 people.
- Potato Field, with 7 people.
- Potato Field, with 8 people.
- Potato Field, with 12 people.
- Potato Field, with 11 people.
- Vegetable Garden, with 9 people.
- Vegetable Garden, with 9 people.
- Vegetable Garden, with 6 people.
- Vegetable Garden, with 11 people.
- Vegetable Garden, with 10 people.
- Vineyard, with 8 people.
- Wheat Field, with 11 people.
- Wheat Field, with 9 people.