Amroos' Apothecary
425 year old Elf construction, small sized
Location: Galioin
Owned by: Amroos the First
Built into a living tree, this small tree house is accessed by a rope ladder. A frame on the wall contains a prayer used by Gaians. Tables are stacked with glassware, vials of liquid, and boxes of herbs. There is in no discernable order to be seen but the owner seems to know where everything is, moving around and working without pause or delay.
Occupants
Name | Role | Age | Gender | Race | Description |
---|---|---|---|---|---|
Amrainy the Third | Arch-Druid's Apprentice | 62 | Male | Elf | He is an adolescent elf with brown eyes, auburn hair worn in a rounded bowl cut, and medium brown skin. |
Amroos the First | Arch-Druid | 521 | Male | Elf | He is an adult elf with grey eyes (behind a pair of spectacles), short curly auburn hair, a clean shaven face, and golden skin. |
Anairos | Housekeeper | 84 | Male | Elf | He is an adolescent elf with grey eyes, strawberry hair in braids, and light pink skin. |
Beleis | Housekeeper | 123 | Male | Elf | He is an adult elf with grey eyes, strawberry hair in a bun, a clean shaven face, and golden skin. |
Edaiin | Arch-Druid's Apprentice | 39 | Female | Elf | She is an adolescent elf with brown eyes, long tied back black hair, and dark brown skin. |
Felaor the First | Housekeeper | 339 | Male | Elf | He is an adult elf with grey eyes, very short dyed black hair, a clean shaven face, and light brown skin. |
Findel the First | Housekeeper | 373 | Female | Elf | She is an adult elf with brown eyes, dark-brown hair in a plait, and medium brown skin. |
Iminyor the Second | Druid | 213 | Male | Elf | He is an adult elf with grey eyes, short auburn hair, a clean shaven face, and golden skin. |
Inuvel Mason the First | Housekeeper | 477 | Female | Elf | She is an adult elf with blue eyes, dyed light-brown hair in a plait, and light brown skin. |
Quennos | Arch-Druid's Apprentice | 85 | Male | Elf | He is an adolescent elf with copper eyes, short black hair in a side parting, and dark brown skin. |
Family Tree
- Amroos the First (♂/521) + Inuvel Mason the First (♀/477/Amroos' wife)
- Felaor the First (♂/339/Amroos' son) + Findel the First (♀/373/Amroos' daughter in-law)
- Anairos (♂/84/Amroos' grandson)
- Iminyor the Second (♂/213/Amroos' son)
- Beleis (♂/123/Amroos' son)
Items for sale
At this location, items are priced between 81% and 86% of their base value.
Available | Price | Value | Item | Rarity | Description |
---|---|---|---|---|---|
1 | 410 gp | 480 gp | Oil of slipperiness | uncommon | This sticky black unguent is thick and heavy in the container, but it flows quickly when poured. The oil can cover a Medium or smaller creature, along with the equipment it's wearing and carrying (one additional vial is required for each size category above Medium). Applying the oil takes 10 minutes. The affected creature then gains the effect of a spell for 8 hours. Alternatively, the oil can be poured on the ground as an action, where it covers a 10-foot square, duplicating the effect of the spell in that area for 8 hours. |
1 | 77 gp | 90 gp | Philter of love | uncommon | The next time you see a creature within 10 minutes after drinking this philter, you become charmed by that creature for 1 hour. If the creature is of a species and gender you are normally attracted to, you regard it as your true love while you are charmed. This potion's rose-hued, effervescent liquid contains one easy-to-miss bubble shaped like a heart. |
1 | 170 gp | 200 gp | Potion of animal friendship | uncommon | When you drink this potion, you can cast the spell (save DC 13) for 1 hour at will. Agitating this muddy liquid brings little bits into view: a fish scale, a hummingbird tongue, a cat claw, or a squirrel hair. |
1 | 41 gp | 50 gp | Potion of healing | common | You regain 2d4 + 2 hit points when you drink this potion. The potion's red liquid glimmers when agitated. |
1 | 82 gp | 100 gp | Potion of poison | uncommon | This concoction looks, smells, and tastes like a Potion of Healing or other beneficial potion. However, it is actually poison masked by illusion magic. An identify spell reveals its true nature. If you drink it, you take 3d6 poison damage, and you must succeed on a DC 13 Constitution saving throw or be poisoned. At the start of each of your turns while you are poisoned in this way, you take 3d6 poison damage. At the end of each of your turns, you can repeat the saving throw. On a successful save, the poison damage you take on your subsequent turns decreases by 1d6. The poison ends when the damage decreases to 0. |