Skiphill
A human village, Pop. 430
This village is arranged around a central square where folk gather to socialize and trade their wares. The village lies in the foothills.
Adventures
- Join The Adventurer's Guild: Find Adventurers Guild Halls under "Specialty Buildings" for more quests!
The primary language of the settlement is Common.
Faction: Coskiura
Demographics: Human 85% (365), Elf 8% (35), Gnome 3% (14), Tiefling 3% (12), Otterfolk < 1% (1), Half-Elf < 1% (1) (Total: 428)
Elevation 2,360 feet.
Travel
- Follow the byway
south-west
The signpost reads: - Otwick Town, a small human town, ⅞ mile
- Hildaton, a longfoot village, 3¼ miles
- Follow the byway
north-east
The signpost reads: - Wedneshall, a human hamlet, 8½ miles
- Brunoton, a human village, 15 miles
- Follow the bridleway
west
The signpost reads:
Nearby Locations
All nearby locations within 5 miles. Note: distances given are as the crow flies.
- Otwick Town, a small human town, ¾ mile away
- Otwick Town Junction South, a crossroads, 1¼ miles away
- Alonzoworth, a gnomish hamlet, 1½ miles away
- Wren Inuvda Junction, a crossroads, 1¾ miles away
- Wren Inuvda, an elven hamlet, 2 miles away
- Bromden Docks, a dock, 2 miles away
- Hildaton, a longfoot village, 2¼ miles away
- Hildaton Junction East, a crossroads, 2¼ miles away
- Rindaain, an elven village, 2¾ miles away
- Rindaain Junction, a crossroads, 2¾ miles away
- Bandit Camp, a bandit-camp, 3 miles away
- Bromden Junction, a crossroads, 3 miles away
- Hildaton Junction West, a crossroads, 3 miles away
- Padicliffe, a human village, 3 miles away
- Ilbaham Junction, a crossroads, 3¼ miles away
- Bromden, an otterfolk village, 3¼ miles away
- Tamlynnaal, an elven village, 3¼ miles away
- Hildaton Junction Docks, a crossroads, 3½ miles away
- Steyngrave Junction West, a crossroads, 3½ miles away
- Bandit Camp, a bandit-camp, 3¾ miles away
- Ilbaham Junction Bridge, a bridge, 4 miles away
- Bromden Junction Docks, a dock, 4 miles away
- Port Willenden, an otterfolk village and port, 4 miles away
- Bandit Camp, a bandit-camp, 4 miles away
- Tamlynnaal Junction, a crossroads, 4¼ miles away
- Malbury Docks, a dock, 4¼ miles away
- Steyngrave, a human village, 4¼ miles away
- Bevering Docks, a dock, 4¼ miles away
- Steyngrave Junction East, a crossroads, 4¼ miles away
- Malbury Junction, a crossroads, 4¼ miles away
- Bandby, a human hamlet, 4¼ miles away
- Steyngrave Bridge, a dock, 4¼ miles away
Itinerants
Itinerants are NPCs with no fixed home. They may be visiting, have arranged temporarily accommodation, or be living rough on the streets.
- Bessey Huff - Female Human Beggar, age 55
- Wilhelmina Wheeler - Female Human Beggar, age 61
- Emmeline Worval of Otwick Town - Female Elf Farm Hand, age 171
- Frank Hayhair - Male Human Farm Hand, age 20
- Gamel Hayhair the 2nd - Male Human Farm Hand, age 29
- Gerald Ross the 2nd - Male Human Farm Hand, age 28
- Jonathan Bagiffer of Otwick Town - Male Human Farm Hand, age 60
- Rhoda Stevenson - Female Human Farm Hand, age 26
- Fray Hayhair - Male Human Poacher, age 65
- Gilxekin Pekkanax Rosamundasy Murray - Female Human Poacher, age 59
- Harriot Murray - Female Human Poacher, age 24
- Howard Murray - Male Human Poacher, age 20
- Orodrethuil Salgaon Thruith of Wren Inuvda - Male Elf Poacher, age 193
Specialty Buildings
These buildings have a specialized function in the town.
- A shrine to Marlon.
- Temple of Caspio, with 6 devotees.
- The Owlbear & Stirge Tavern.
- Adventurer's Guild Hall, with 4 people.
- Skiphill Watch House.
Shops
These dwellings have a shopfront where items are sold. Click on the dwelling to see it's inventory.
- Murray's Apothecary, with 2 people.
- Murray-Bowen's Bakers, with 7 people.
- Bowen's Barbers, with 10 people.
- Chaluner's Beer-Sellers, with 4 people.
- Hayhair's Wholesome Butchers, with 8 people.
- Daniels' Grocers and Sundries, with 10 people.
- Iminos' Jewellers, with 5 people.
- Mary's Jewellers, with 6 people.
- Kevaraei's Old-Clothes, with 8 people.
- Godestone's Patisserie, with 7 people.
- Bagiffer's Saddlers and Harness-Makers, with 8 people.
- Sawyer's Tailors, with 9 people.
- Hayhair's Wine-Sellers, with 9 people.
Other Traders
- Philippus' Carpenters, with 12 people.
- Brinley's Cobblers, with 11 people.
- Ann's Cobblers, with 9 people.
- Baker's Coopers, with 9 people.
- Bowen's Furriers, with 9 people.
- Roberts Murray's Lawyers, with 3 people.
- Irving's Masons, with 7 people.
- Bettie's Textiles Dealer, with 7 people.
- Whitbuck's Stylish Weavers, with 10 people.
Nobles
- Godestone's Manor, with 5 people.
- Stevenson's Manor, with 6 people.
Residences & Agriculture
- Gamtook's Residence, with 4 people.
- Bowen's Residence, with 8 people.
- Stevenson's Residence, with 3 people.
- Barley Field, with 4 people.
- Barley Field, with 4 people.
- Barley Field, with 6 people.
- Barley Field, with 3 people.
- Barley Field, with 7 people.
- Dairy, with 9 people.
- Dairy, with 6 people.
- Dairy, with 6 people.
- Orchard, with 4 people.
- Orchard, with 1 person.
- Orchard, with 10 people.
- Orchard, with 6 people.
- Orchard, with 7 people.
- Orchard, with 2 people.
- Orchard, with 8 people.
- Orchard, with 2 people.
- Potato Field, with 7 people.
- Potato Field, with 4 people.
- Potato Field, with 3 people.
- Potato Field, with 9 people.
- Potato Field, with 1 person.
- Potato Field, with 7 people.
- Potato Field, with 3 people.
- Potato Field, with 4 people.
- Vegetable Garden, with 8 people.
- Vegetable Garden, with 8 people.
- Vegetable Garden, with 1 person.
- Vegetable Garden, with 2 people.
- Vegetable Garden, with 6 people.
- Vegetable Garden, with 7 people.
- Vegetable Garden, with 3 people.
- Vineyard, with 9 people.
- Wheat Field, with 2 people.
- Wheat Field, with 6 people.
- Wheat Field, with 4 people.
- Wheat Field, with 5 people.
- Wheat Field, with 3 people.
- Wheat Field, with 7 people.
- Wheat Field, with 5 people.