Alonzoworth
A gnomish hamlet, Pop. 170
A whimsical hamlet filled with clockwork contraptions and strange gadgets. The gnomes here are tinkerers and inventors. The hamlet lies in the foothills.
The primary languages of the settlement are Gnomish and Common.
Faction: Coskiura
Demographics: Gnome 85% (142), Elf 14% (24), Half-Elf < 1% (1) (Total: 167)
Elevation 2,580 feet.
Travel
- Follow the byway
west
The signpost reads: - Skiphill, a human village, 2 miles
- Otwick Town, a small human town, 2¾ miles
- Follow the footpath
north-west
The signpost reads: - Brunoton, a human village, 15 miles
- Follow the footpath
south-east
The signpost reads: - Rindaain, an elven village, 2½ miles
- Follow the byway
north-east
The signpost reads: - Steyngrave, a human village, 3¾ miles
- Wedneshall, a human hamlet, 7 miles
Nearby Locations
All nearby locations within 5 miles. Note: distances given are as the crow flies.
- Skiphill, a human village, 1½ miles away
- Wren Inuvda, an elven hamlet, 1¾ miles away
- Otwick Town Junction North, a crossroads, 1¾ miles away
- Otwick Town, a small human town, 2 miles away
- Steyngrave Junction West, a crossroads, 2 miles away
- Otwick Town Junction South, a crossroads, 2¼ miles away
- Tamlynnaal, an elven village, 2¼ miles away
- Rindaain Junction, a crossroads, 2½ miles away
- Steyngrave Junction East, a crossroads, 2¾ miles away
- Malbury Docks, a dock, 3 miles away
- Steyngrave Bridge, a dock, 3 miles away
- Tamlynnaal Junction, a crossroads, 3¼ miles away
- Malbury Junction, a crossroads, 3¼ miles away
- Bandit Camp, a bandit-camp, 3½ miles away
- Padicliffe, a human village, 3½ miles away
- Bromden Docks, a dock, 3½ miles away
- Bandit Camp, a bandit-camp, 3¾ miles away
- Hildaton, a longfoot village, 3¾ miles away
- Hildaton Junction East, a crossroads, 3¾ miles away
- Bandby, a human hamlet, 4 miles away
- Bromden Junction, a crossroads, 4¼ miles away
- Malbury, a human village, 4¼ miles away
- Bromden, an otterfolk village, 4½ miles away
- Razirosris, a dragonborn hamlet, 4½ miles away
- Hildaton Junction West, a crossroads, 4½ miles away
- Kempscliffe, a human village, 4½ miles away
- Kempscliffe Docks, a dock, 4½ miles away
- Bandit Camp, a bandit-camp, 4¾ miles away
- Ilbaham Junction, a crossroads, 4¾ miles away
- Reepden Docks, a dock, 4¾ miles away
- Hildaton Junction Docks, a crossroads, 5 miles away
Itinerants
Itinerants are NPCs with no fixed home. They may be visiting, have arranged temporarily accommodation, or be living rough on the streets.
- Dinan Hayhair of Skiphill - Male Half-Elf Beggar, age 99
- Denetros Cissor of Wren Inuvda - Male Elf Farm Hand, age 218
- Sharplamp Hakder Yarhurk Ecthti - Male Gnome Farm Hand, age 90
- Urweir Ildendri Thavaith of Wren Inuvda - Female Elf Poacher, age 166
Specialty Buildings
These buildings have a specialized function in the town.
Shops
These dwellings have a shopfront where items are sold. Click on the dwelling to see it's inventory.
- Caer's Clockwork Tinker, with 7 people.
- Jean's Clockwork Tinker, with 11 people.
Other Traders
- Gróni's Cobblers, with 13 people.
Nobles
- Alonzoworth Chieftains, with 5 people.
Residences & Agriculture
- Axorfrath's Residence, with 4 people.
- Fish Pond, with 14 people.
- Fish Pond, with 15 people.
- Fish Pond, with 7 people.
- Goat Field, with 6 people.
- Goat Field, with 8 people.
- Goat Field, with 1 person.
- Hunters, with 15 people.
- Pig Field, with 11 people.
- Pig Field, with 15 people.
- Sheep Field, with 13 people.
- Vegetable Patch, with 9 people.
- Vegetable Patch, with 9 people.