Earleshead
A human village, Pop. 350
This village is arranged around a central green where folk can rest after work. Pathways radiate out from it in all directions. The village lies in the foothills.
Adventures
- Join The Adventurer's Guild: Find Adventurers Guild Halls under "Specialty Buildings" for more quests!
The primary language of the settlement is Common.
Faction: Astrus
Demographics: Human 91% (321), Elf 9% (30), Tiefling < 1% (1) (Total: 352)
Elevation 2,260 feet.
Travel
- Follow the bridleway
south-west
The signpost reads: - Colywood, a human village, 3¾ miles
- City of Princeridge, a human city, 32 miles
- Follow the highway
west
The signpost reads: - Follow the highway
north-east
The signpost reads: - Obsidianton, a dwarven village, 6½ miles
- Mudstoneton, a dwarven village, 8½ miles
- Port Horngate, a human hamlet and port, 41 miles
- Horngate Docks, a dock, 42 miles
Nearby Locations
All nearby locations within 5 miles. Note: distances given are as the crow flies.
- Earleshead Bridge, a bridge, 1¼ miles away
- Colywood Bridge, a bridge, 1¼ miles away
- Kimeb Der, an orcish hamlet, 1½ miles away
- Bandit Camp, a bandit-camp, 1¾ miles away
- Finain Junction Docks, a dock, 1¾ miles away
- Colywood Junction Bridge, a dock, 2 miles away
- Colywood Junction, a crossroads, 2 miles away
- Finain Junction, a crossroads, 2½ miles away
- Bandit Camp, a bandit-camp, 2½ miles away
- Finain, an elven village, 2¾ miles away
- Colywood, a human village, 2¾ miles away
- Wilimham, a human hamlet, 3 miles away
- Bandit Camp, a bandit-camp, 3 miles away
- Mudstoneton Docks, a dock, 3¼ miles away
- Orodrer Bridge, a dock, 3¼ miles away
- Colywood Docks North, a dock, 3½ miles away
- Needdown Docks, a dock, 3½ miles away
- Loughgate, a human hamlet, 4 miles away
- Colywood Docks South, a dock, 4 miles away
- Bandit Camp, a bandit-camp, 4 miles away
- Maidsden Docks, a dock, 4 miles away
- Needdown, a human village, 4¼ miles away
- Elebrdehalh Docks, a dock, 4½ miles away
- Bandit Camp, a bandit-camp, 4½ miles away
- Guisden, an otterfolk village, 4½ miles away
- Togoshire, a halfling village, 4½ miles away
- Mudstoneton, a dwarven village, 4¾ miles away
- Mudstoneton Junction, a crossroads, 4¾ miles away
Itinerants
Itinerants are NPCs with no fixed home. They may be visiting, have arranged temporarily accommodation, or be living rough on the streets.
- Indi of Finain - Male Elf Beggar, age 201
- Adam Sanford - Male Human Farm Hand, age 22
- Alva Kelly - Male Human Farm Hand, age 24
- Annaril of Finain - Female Elf Farm Hand, age 199
- Delia Gilbert - Female Human Farm Hand, age 71
- Gildirdir of Finain - Male Elf Farm Hand, age 205
- Idrilth of Orodrer - Female Elf Farm Hand, age 226
- Katharine Shane - Female Human Farm Hand, age 38
- Marie Kelly - Female Human Farm Hand, age 50
- Ollie Kelly - Male Human Farm Hand, age 27
- Beneger Shane - Male Human Merchant, age 26
- Georgina Sanford - Female Human Merchant, age 55
- Charles Griswold the 2nd - Male Human Poacher, age 21
- Ephraim Shane - Male Human Poacher, age 25
- Eugene Stone the 2nd - Male Human Poacher, age 22
- Frederick Sanford - Male Human Poacher, age 30
Specialty Buildings
These buildings have a specialized function in the town.
- Temple of Xor, with 7 devotees.
- The Archer of Earleshead Tavern.
- The Oracle's Abacus Tavern.
- The Thirsty Healer Pub.
- Adventurer's Guild Hall, with 3 people.
- Earleshead Watch House.
Shops
These dwellings have a shopfront where items are sold. Click on the dwelling to see it's inventory.
- Stone's Apothecary, with 5 people.
- Gregorius' Bakers, with 7 people.
- Jonah's Barbers, with 5 people.
- Sanford's Fresh Butchers, with 8 people.
- Shane's Jewellers, with 8 people.
- Flora's Old-Clothes, with 10 people.
- Vincent's Discount Pastry Shop, with 13 people.
- Kelly's Saddlers and Harness-Makers, with 10 people.
- Sanford's Tailors, with 9 people.
- Edrahon's Elegant Tailors, with 8 people.
Other Traders
- Morglurg's Carpenters, with 6 people.
- Shane's Local Cobblers, with 11 people.
- Nanny's Bespoke Cobblers, with 9 people.
- Stone's Barrel Coopers, with 10 people.
- Alvredus' Furriers, with 9 people.
- Sanford's Comfortable Furriers, with 4 people.
- Ellis Sanford's Lawyers, with 8 people.
- Caperon's Architectural Masons, with 3 people.
- Kelly's Weavers, with 9 people.
Nobles
- Sanford's Manor, with 8 people.
- Stone's Manor, with 5 people.
Residences & Agriculture
- Barley Field, with 8 people.
- Barley Field, with 9 people.
- Barley Field, with 8 people.
- Barley Field, with 2 people.
- Barley Field, with 7 people.
- Dairy, with 6 people.
- Dairy, with 5 people.
- Orchard, with 3 people.
- Orchard, with 7 people.
- Orchard, with 8 people.
- Potato Field, with 3 people.
- Potato Field, with 8 people.
- Potato Field, with 7 people.
- Potato Field, with 5 people.
- Vegetable Garden, with 7 people.
- Vegetable Garden, with 8 people.
- Wheat Field, with 6 people.
- Wheat Field, with 5 people.
- Wheat Field, with 6 people.
- Wheat Field, with 7 people.
- Wheat Field, with 7 people.
- Wheat Field, with 9 people.