Wilimham
A human hamlet, Pop. 160
Founded by Halflings
This hamlet is arranged around a central green where folk can rest after work. Pathways radiate out from it in all directions. The hamlet lies on a river.
The primary language of the settlement is Common.
Faction: Astrus
Demographics: Human 97% (152), Elf 1% (2), Otterfolk < 1% (1), Tiefling < 1% (1) (Total: 156)
Elevation 1,660 feet.
Travel
- Sail the river
north-east
The signpost reads: - Mudstoneton, a dwarven village, 3 miles
- Horngate Docks, a dock, 36 miles
- Sail the river
south
The signpost reads: - Sail the river
south-east
The signpost reads: - Maidsden, an otterfolk village, 4 miles
Nearby Locations
All nearby locations within 5 miles. Note: distances given are as the crow flies.
- Bandit Camp, a bandit-camp, 1½ miles away
- Bandit Camp, a bandit-camp, 1½ miles away
- Kimeb Der, an orcish hamlet, 2¼ miles away
- Mudstoneton Junction, a crossroads, 2½ miles away
- Mudstoneton, a dwarven village, 2½ miles away
- Maidsden, an otterfolk village, 2½ miles away
- Obsidianton, a dwarven village, 2¾ miles away
- Maidsden Junction, a crossroads, 2¾ miles away
- Colywood Junction, a crossroads, 2¾ miles away
- Colywood Junction Bridge, a dock, 2¾ miles away
- Earleshead, a human village, 3 miles away
- Colywood Bridge, a bridge, 3 miles away
- Finain Junction Docks, a dock, 3 miles away
- Colywood, a human village, 3 miles away
- Earleshead Bridge, a bridge, 3 miles away
- Dunitepeak, a dwarven village, 3¼ miles away
- Earleshead Junction, a crossroads, 3¼ miles away
- Mines of Foradur, a dwarven village, 3½ miles away
- Togoshire, a halfling village, 3½ miles away
- Mines of Foradur Junction, a crossroads, 3¾ miles away
- Colywood Docks South, a dock, 3¾ miles away
- Mines of Óihalin's Gore, a crossroads, 4 miles away
- Rural Crossroads, a crossroads, 4¼ miles away
- Guisden, an otterfolk village, 4½ miles away
- Moregrave Junction, a crossroads, 4½ miles away
- Bandit Camp, a bandit-camp, 4¾ miles away
- Bandit Camp, a bandit-camp, 4¾ miles away
- Moregrave, a human hamlet, 4¾ miles away
- Bandit Camp, a bandit-camp, 4¾ miles away
- Finain Junction, a crossroads, 5 miles away
- Minedon, a human hamlet, 5 miles away
Itinerants
Itinerants are NPCs with no fixed home. They may be visiting, have arranged temporarily accommodation, or be living rough on the streets.
- Lilly Shane - Female Human Adventurer, age 22
- Ben Stone the 3rd of Colywood - Male Human Farm Hand, age 37
- Birdie Stone of Colywood - Female Human Farm Hand, age 46
- Gloror of Galioin - Male Elf Farm Hand, age 167
- Lettice Griswold - Female Human Farm Hand, age 29
- Margarett Stone-Sanford - Female Human Farm Hand, age 21
- Robinson Kelly the 2nd - Male Human Farm Hand, age 39
- Wymer Fry - Male Human Farm Hand, age 29
- Wymerus Shane the 2nd - Male Human Mercenary, age 21
- Sabina Caperon - Female Human Troubadour, age 23
Specialty Buildings
These buildings have a specialized function in the town.
Shops
These dwellings have a shopfront where items are sold. Click on the dwelling to see it's inventory.
- Kelly's Barbers, with 11 people.
- Estella's Discount Jewellers, with 10 people.
Other Traders
- Lillian's Cobblers, with 5 people.
Nobles
- Shane's Manor, with 11 people.
Residences & Agriculture
- Barley Field, with 9 people.
- Orchard, with 7 people.
- Orchard, with 4 people.
- Potato Field, with 4 people.
- Potato Field, with 9 people.
- Vegetable Garden, with 8 people.
- Vegetable Garden, with 6 people.
- Vegetable Garden, with 7 people.
- Vegetable Garden, with 9 people.
- Wheat Field, with 9 people.
- Wheat Field, with 7 people.
- Wheat Field, with 9 people.
- Wheat Field, with 2 people.
- Wheat Field, with 9 people.
- Wheat Field, with 10 people.