Whisley
A human village, Pop. 340
This village is arranged around a central square where folk gather to socialize and trade their wares. The village lies near a river. It is known for it's spice merchants.
Adventures
- Join The Adventurer's Guild: Find Adventurers Guild Halls under "Specialty Buildings" for more quests!
The primary language of the settlement is Common.
Faction: Coskiura
Demographics: Human 92% (310), Otterfolk 4% (15), Tiefling 2% (8), Elf < 1% (1), Longfoot < 1% (1), Halfling < 1% (1) (Total: 336)
Elevation 330 feet.
Travel
- Follow the footpath
east
The signpost reads: - Port Parkesdon, a human village and port, 3¼ miles
- Follow the byway
west
The signpost reads: - Otwick Town, a small human town, 12 miles
- Fingood, an elven village, 12 miles
Nearby Locations
All nearby locations within 5 miles. Note: distances given are as the crow flies.
- Rural Dock, a dock, 1¼ miles away
- Whisley Docks, a dock, 1¼ miles away
- Bailgate Crossing, a crossroads, 1½ miles away
- Wedneshall Junction North, a crossroads, 1½ miles away
- Wedneshall Junction South-West, a crossroads, 1½ miles away
- Wedneshall, a human hamlet, 2 miles away
- Bailgate Crossing Docks, a dock, 2¼ miles away
- Bailgate, a human village, 2¼ miles away
- Reepden, an otterfolk hamlet, 2½ miles away
- Withernridge Docks, a dock, 2½ miles away
- Withernridge, a human hamlet, 2½ miles away
- Port Parkesdon, a human village and port, 2¾ miles away
- Port Princeden, an otterfolk hamlet and port, 3¼ miles away
- Bandit Camp, a bandit-camp, 3½ miles away
- Gelicworth, a halfling village, 3¾ miles away
- Gelicworth Docks, a dock, 4 miles away
- Fannorg's Rest, a goblin hamlet, 4 miles away
- Steyngrave Junction East, a crossroads, 4¼ miles away
- Steyngrave, a human village, 4½ miles away
- Steyngrave Bridge, a dock, 4½ miles away
- Malbury Docks, a dock, 4¾ miles away
Itinerants
Itinerants are NPCs with no fixed home. They may be visiting, have arranged temporarily accommodation, or be living rough on the streets.
- Della Warren of Port Parkesdon - Female Human Farm Hand, age 65
- Fulke Andrews - Male Human Farm Hand, age 47
- Hema Niemapup of Port Princeden - Female Otterfolk Farm Hand, age 49
- Hetty Goldhead - Female Human Farm Hand, age 24
- Honora Beche - Female Human Farm Hand, age 20
- Israel Andrews - Male Tiefling Farm Hand, age 22
- Nettie Mather - Female Human Farm Hand, age 26
- Winnie Warren - Female Human Farm Hand, age 20
- Malcolm Goldhead the 2nd - Male Human Sage, age 28
- Michael Andrews - Male Human Thief, age 52
Specialty Buildings
These buildings have a specialized function in the town.
- A shrine to Caspio.
- Temple of Marlon, with 5 devotees.
- Fooypup's Inn.
- Penitent Rachael's Tavern.
- The Cleric's Ring Tavern.
- Adventurer's Guild Hall, with 2 people.
- Whisley Watch House.
Shops
These dwellings have a shopfront where items are sold. Click on the dwelling to see it's inventory.
Apothecary
- Emmeline's Apothecary, with 4 people.
Bakers
- Fleappup's Bakers, with 8 people.
- Mather's Bakers, with 8 people.
Barbers
- Norman's Barbers, with 8 people.
- Lightbody's Barbers, with 9 people.
- Rocelinus' Barbers, with 7 people.
Beer-Sellers
- Solomon's Discount Beer-Sellers, with 9 people.
Bowyer and Fletcher
- Alford's Custom Crafted Bowyer and Fletcher, with 9 people.
Butchers
- Andrews' Butchers, with 7 people.
- Rekol's Discount Butchers, with 1 person.
Fishmongers
- Norman's Fishmongers, with 6 people.
Grocers and Sundries
- Goldhead's Grocers and Sundries, with 5 people.
Jewellers
- Lightbody's Jewellers, with 10 people.
- Avilina's Jewellers, with 6 people.
Old-Clothes
- Adah's Old-Clothes, with 7 people.
- Malcolm's Good As New Old-Clothes, with 11 people.
- Ollie's Second Hand Old-Clothes, with 8 people.
Patisserie
- Florence's Delicious Patisserie, with 8 people.
Ropemakers
- Harrison's Ropemakers, with 7 people.
Saddlers and Harness-Makers
- Phillipus' Saddlers and Harness-Makers, with 5 people.
Spice Merchants
- Harmon's Aromatic Spice Merchants, with 8 people.
Tailors
- Philippa's Tailors, with 3 people.
- Josie's Local Tailors, with 12 people.
Wine-Sellers
- Barlow's Wine-Sellers, with 1 person.
Other Traders
Buckle Makers
- Lightbody's Best Buckle Makers, with 4 people.
Carpenters
- Benjamin's Carpenters, with 7 people.
Cobblers
- Barlow's Cobblers, with 6 people.
- Mather's Cobblers, with 2 people.
- Lightbody's Cobblers, with 3 people.
Coopers
- Farebairn's Coopers, with 1 person.
Furriers
- Deborah's Furriers, with 9 people.
- Gwilym's Furriers, with 5 people.
Hatmakers
- Andrew's Hatmakers, with 8 people.
Hay Merchants
- Warren's Hay Merchants, with 10 people.
Lawyer/advocates
- Iohannes Lightbody's Lawyers, with 2 people.
Masons
- Lightbody's Masons, with 7 people.
- Lightbody's Reliable Masons, with 6 people.
Pursemakers
- Andrews' Elegant Pursemakers, with 5 people.
Roofers
- Emanuel's Roofers, with 5 people.
Rugmakers
- Dan's Rugmakers, with 8 people.
Weavers
- Andrews' Handmade Weavers, with 2 people.
Nobles
- Barlow's Manor, with 6 people.
- Maghtild's Manor, with 2 people.
Residences & Agriculture
- Beche's Residence, with 3 people.
- Barley Field, with 3 people.
- Dairy, with 9 people.
- Vegetable Garden, with 2 people.
- Vegetable Garden, with 8 people.
- Wheat Field, with 11 people.
- Wheat Field, with 2 people.