Camp Karhurk
A goblin hamlet, Pop. 61
A tribal outpost. The dwellings here are of a ramshackle makeshift quality. Many are constructed of wooden beams supporting green canvas. The hamlet sits on the coast.
The primary language of the settlement is Common.
Faction: None
Demographics: Goblin 80% (49), Human 7% (4), Elf 5% (3), Orc 3% (2), Half-Elf 3% (2), Dragonborn 2% (1) (Total: 61)
Elevation 2,030 feet.
Travel
There are no well-travelled routes out of this location. Wilderness is the only option.
Nearby Locations
All nearby locations within 5 miles. Note: distances given are as the crow flies.
- Bandit Camp, a bandit-camp, 1¼ miles away
- Bandit Camp, a bandit-camp, 1½ miles away
- Bandit Camp, a bandit-camp, 1½ miles away
- Ingter, a human village, 1¾ miles away
- Bandit Camp, a bandit-camp, 2¾ miles away
- Chudpool, a human hamlet, 3¼ miles away
- Beaminsden, an otterfolk village, 3¾ miles away
- Beaminsden Junction, a crossroads, 4 miles away
- Beaminsden Docks, a dock, 4 miles away
- Beaminsden Bridge, a bridge, 4 miles away
- Eldiil, an elven hamlet, 4½ miles away
- Eldiil Junction, a crossroads, 4½ miles away
- Bel-Edai Junction South, a crossroads, 4½ miles away
- Bel-Edai Junction North, a crossroads, 4¾ miles away
- Geetyar Till, an orcish hamlet, 5 miles away
- Bel-Edai, an elven hamlet, 5 miles away
Itinerants
Itinerants are NPCs with no fixed home. They may be visiting, have arranged temporarily accommodation, or be living rough on the streets.
- Hantugg - Male Goblin Bandit, age 14
- Partun - Female Goblin Beggar, age 12
- Kernhock Junior - Female Goblin Cutpurse, age 28
- Dunkpit - Female Goblin Highwayman, age 14