Thriey

Female Otterfolk Druid

She is an adult otterfolk with grey eyes and light brown fur with grey fur on their face.

Personality Traits: Tired, Pessimistic.

Alignment: neutral good.

She is a follower of Marlon. (NG)

Born: 786 AC (Age 14)

Orientation: Hetrosexual

Home: Deyeli's Apothecary

Settlement: Bailden

Mother: Deyeli

Father: Foolee Kheppup

Siblings

Statistics

STRDEXCONWISINTCHR
6 14 10 9 11 11
-2 +2

ACHPPassive
Perception
Speed
13 16 10 30 ft.

Alignment: neutral good

Size: Medium

Senses: Watervision

Actions:

  • Scimitar. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Athletics +0, Nature +2, Survival +2

Abilities:

  • Hold Breath. Thriey can hold their breath for up to 30 minutes at a time.
  • Bite. Thriey can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6-2.
  • Wild Shape. Thriey can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
  • Spellcasting. Thriey is a spellcaster. Her spellcasting ability is wis (spell save DC 10, +2 to hit with spell attacks).

Spells Known:

  • Cantrip (at will):
  • 1st-level (3 slots):

Spoken Languages: Otterese, Common

Inventory

Quantity Value Item Description Weight
1 A short pencil A short pencil.
1 2 gp Holy Symbol (Marlon) A holy symbol in the shape of open hands.
1 10 gp Leather Light armour. Base AC: 11 + Dex modifier. 10 lbs.
1 2 gp 5 sp 1 cp Money Pouch Thriey's money pouch. It has 1 gp, 15 sp and 1 cp in it. ⁵⁄₁₆ lb.
1 25 gp Scimitar A Martial Melee weapon. 1d6 slashing damage. Range: 5. Properties: Finesse, Light 3 lbs.
1 10 gp Shield Wielding a shield gives +2 to AC, if you are proficient with shields. 6 lbs.
1 1 gp Sprig of mistletoe A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus.

Download as Fantasy Grounds NPC

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