Sheere

Female Otterfolk Druid

She is an adult otterfolk with black eyes and grey fur with white streaks.

Personality Traits: Dull.

Alignment: neutral good.

She is a follower of Marlon. (NG)

Born: 775 AC (Age 25)

Orientation: Hetrosexual

Home: Deyeli's Apothecary

Settlement: Bailden

Mother: Deyeli

Father: Foolee Kheppup

Siblings

Statistics

STRDEXCONWISINTCHR
6 14 9 12 7 11
-2 +2 +1 -1

ACHPPassive
Perception
Speed
13 16 11 30 ft.

Alignment: neutral good

Size: Medium

Senses: Watervision

Actions:

  • Mace. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d6 bludgeoning damage.
  • Scimitar. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Athletics +0, Religion +1, Survival +3

Abilities:

  • Hold Breath. Sheere can hold their breath for up to 30 minutes at a time.
  • Bite. Sheere can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6-2.
  • Wild Shape. Sheere can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
  • Spellcasting. Sheere is a spellcaster. Her spellcasting ability is wis (spell save DC 11, +3 to hit with spell attacks).

Spells Known:

  • Cantrip (at will):
  • 1st-level (3 slots):

Spoken Languages: Otterese, Common

Inventory

Quantity Value Item Description Weight
1 Four-leaf clover Some say that four-leaf clovers are a good luck charm.
1 Handkerchief A small square of cloth with Sheere stitched in one corner.
1 2 gp Holy Symbol (Marlon) A holy symbol in the shape of open hands.
1 5 gp Mace A Simple Melee weapon. 1d6 bludgeoning damage. Range: 5. Properties: Monk 4 lbs.
1 1 gp 1 sp 2 cp Money Pouch Sheere's money pouch. It has 1 gp and 12 cp in it. ¼ lb.
1 5 gp Padded Light armour. Base AC: 11 + Dex modifier. Gives disadvantage to stealth checks. 8 lbs.
1 25 gp Scimitar A Martial Melee weapon. 1d6 slashing damage. Range: 5. Properties: Finesse, Light 3 lbs.
1 1 gp Totem A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus.

Download as Fantasy Grounds NPC

Send Feedback