Sheere
Female Otterfolk Druid
She is an adult otterfolk with black eyes and grey fur with white streaks.
Personality Traits: Dull.
Alignment: neutral good.
She is a follower of Marlon. (NG)
Born: 775 AC (Age 25)
Orientation: Hetrosexual
Home: Deyeli's Apothecary
Settlement: Bailden
Mother: Deyeli
Father: Foolee Kheppup
Siblings
- Khierit - age 25 ♂
- Seelo - age 22 ♂
- Roorup - age 20 ♂
- Thriey - age 14 ♀
- Rulull - age 14 ♂
- Shriela - age 14 ♀
- Plep - age 12 ♀
- Sherit - age 10 ♂
Statistics
STR | DEX | CON | WIS | INT | CHR |
---|---|---|---|---|---|
6 | 14 | 9 | 12 | 7 | 11 |
-2 | +2 | +1 | -1 |
AC | HP | Passive Perception | Speed |
---|---|---|---|
13 | 16 | 11 | 30 ft. |
Alignment: neutral good
Size: Medium
Senses: Watervision
Actions:
- Mace. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d6 bludgeoning damage.
- Scimitar. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Athletics +0, Religion +1, Survival +3
Abilities:
- Hold Breath. Sheere can hold their breath for up to 30 minutes at a time.
- Bite. Sheere can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6-2.
- Wild Shape. Sheere can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
- Spellcasting. Sheere is a spellcaster. Her spellcasting ability is wis (spell save DC 11, +3 to hit with spell attacks).
Spells Known:
-
Cantrip
(at will):
-
1st-level
(3 slots):
Spoken Languages: Otterese, Common
Inventory
Quantity | Value | Item | Description | Weight |
---|---|---|---|---|
1 | Four-leaf clover | Some say that four-leaf clovers are a good luck charm. | ||
1 | Handkerchief | A small square of cloth with Sheere stitched in one corner. | ||
1 | 2 gp | Holy Symbol (Marlon) | A holy symbol in the shape of open hands. | |
1 | 5 gp | Mace | A Simple Melee weapon. 1d6 bludgeoning damage. Range: 5. Properties: Monk | 4 lbs. |
1 | 1 gp 1 sp 2 cp | Money Pouch | Sheere's money pouch. It has 1 gp and 12 cp in it. | ¼ lb. |
1 | 5 gp | Padded | Light armour. Base AC: 11 + Dex modifier. Gives disadvantage to stealth checks. | 8 lbs. |
1 | 25 gp | Scimitar | A Martial Melee weapon. 1d6 slashing damage. Range: 5. Properties: Finesse, Light | 3 lbs. |
1 | 1 gp | Totem | A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. |