Deyeli
Female Otterfolk Arch-Druid
She is an adult otterfolk with grey eyes and grey fur with white fur on their face.
Personality Traits: Humorless, Evasive, Kind.
Alignment: neutral good.
She is a follower of Marlon. (NG)
Born: 761 AC (Age 39)
Orientation: Hetrosexual
Home: Deyeli's Apothecary
Settlement: Bailden
Spouse: Foolee Kheppup
Mother: Cleetu (Deceased)
Father: Khierit Toonpup (Deceased)
Children
- Khierit - age 25 ♂
- Sheere - age 25 ♀
- Seelo - age 22 ♂
- Roorup - age 20 ♂
- Thriey - age 14 ♀
- Rulull - age 14 ♂
- Shriela - age 14 ♀
- Plep - age 12 ♀
- Sherit - age 10 ♂
Siblings
- Whena - age 49 ♀
- Feekin - age 39 ♂
- Shien Hatfield - age 37 ♀
Statistics
STR | DEX | CON | WIS | INT | CHR |
---|---|---|---|---|---|
6 | 13 | 10 | 13 | 8 | 11 |
-2 | +1 | +1 | -1 |
AC | HP | Passive Perception | Speed |
---|---|---|---|
12 | 32 | 11 | 30 ft. |
Alignment: neutral good
Size: Medium
Senses: Watervision
Actions:
- Dagger. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Dagger. Ranged Weapon Attack: +4 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Unarmed Strike. Melee Attack: +1 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Athletics +1, Nature +2, Animal Handling +4
Abilities:
- Hold Breath. Deyeli can hold their breath for up to 30 minutes at a time.
- Bite. Deyeli can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6-2.
- Wild Shape. Deyeli can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
- Spellcasting. Deyeli is a spellcaster. Her spellcasting ability is wis (spell save DC 12, +4 to hit with spell attacks).
Spells Known:
-
Cantrip
(at will):
-
1st-level
(4 slots):
-
2nd-level
(2 slots):
Spoken Languages: Otterese, Common
Inventory
Quantity | Value | Item | Description | Weight |
---|---|---|---|---|
1 | 2 gp | Dagger | A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk | 1 lb. |
1 | Door Key | The key to Deyeli's Apothecary. | ||
1 | Four-leaf clover | Some say that four-leaf clovers are a good luck charm. | ||
1 | 3 gp | Gilded copper gorget | A heavy gorget made of gilded copper. | |
1 | 6 gp | Gold earrings | A pair of gold hoop earrings. | |
1 | 5 gp | Healer's Kit | This kit is a leather pouch containing bandages, salves, and splints. The kit has ten uses. As an action, you can expend one use of the kit to stabilize a creature that has 0 hit points, without needing to make a Wisdom (Medicine) check. | 3 lbs. |
1 | 2 gp | Holy Symbol (Marlon) | A holy symbol in the shape of open hands. | |
1 | 10 gp | Leather | Light armour. Base AC: 11 + Dex modifier. | 10 lbs. |
1 | 3 sp 5 cp | Money Pouch | Deyeli's money pouch. It has 2 sp and 15 cp in it. | ⁵⁄₁₆ lb. |
1 | 10 gp | Shield | Wielding a shield gives +2 to AC, if you are proficient with shields. | 6 lbs. |
1 | Smooth Stone | A tumbled smooth stone with "Foolee" engraved on it. The otterfolk equivalent of a wedding ring. | ½ lb. | |
1 | 1 gp | Sprig of mistletoe | A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. |