Parlutt
Female Orcish Bandit
She is an adult orc with one grey eye (her right is covered by an eye-patch), long styled blond and grey streaked hair, and grey skin.
Personality Traits: Tense, Evasive.
Alignment: neutral.
Born: 766 AC (Age 34)
Orientation: Hetrosexual
Home: None
Settlement: Camp Narnhurk (immigrated from Largreg's Rest)
Spouse: Stupfarg Junior (Deceased)
Mother: Serpar (Deceased)
Father: Fergstup (Deceased)
Children
Siblings
- Starntin Junior - age 38 ♂
- Narnlurg - age 37 ♀
- Pitfarg - age 30 ♂
- Agrhpar - age 28 ♀
- Rogmar - age 24 ♂
- Marhak - age 22 ♂
Statistics
STR | DEX | CON | WIS | INT | CHR |
---|---|---|---|---|---|
10 | 11 | 8 | 11 | 9 | 9 |
-1 |
AC | HP | Passive Perception | Speed |
---|---|---|---|
11 | 14 | 10 | 30 ft. |
Alignment: neutral
Size: Medium
Senses: Darkvision
Actions:
- Dagger. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Dagger. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Intimidation +2, Sleight of Hand +2, Acrobatics +2, Perception +2
Abilities:
- Relentless Endurance. When Parlutt is reduced to 0 hit points but not killed outright, they can drop to 1 hit point instead. Parlutt can't use this feature again until you finish a long rest.
- Savage Attacks. When Parlutt scores a critical hit with a melee weapon attack, they can roll one of the weapon's damage dice one additional time and add it to the extra damage of the critical hit.
- Sneak Attack. Once per turn, Parlutt can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
- Thieves' Cant. Parlutt knows the Thieves' Cant, a secret language of rouges. See the Rouge Class in the SRD for more information.
Spoken Languages: Common, Orcish
Inventory
Quantity | Value | Item | Rarity | Description | Weight |
---|---|---|---|---|---|
1 | 6 sp 5 cp | A solid silver neck ring | common | A chorded silver band, with a loop clasp, worn around the neck. | |
6 | 2 gp | Dagger | common | A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk | 1 lb. |
1 | Doodles | common | Some scribblings on a small scrap of paper. | ||
1 | 28 gp 5 sp | Jade electrum chain bracelet | uncommon | A short chain of tiny electrum links, with a medium jade attached. | |
1 | 10 gp | Leather | common | Light armour. Base AC: 11 + Dex modifier. | 10 lbs. |
1 | 4 gp 4 sp 2 cp | Money Pouch | common | Parlutt's money pouch. It has 3 gp, 12 sp and 22 cp in it. | ¾ lb. |
1 | 1 sp | Spike, iron | common | 5 lbs. | |
1 | 25 gp | Thieves' tools | common | This set of tools includes a small file, a set of lock picks, a small mirror mounted on a metal handle, a set of narrow-bladed scissors, and a pair of pliers. Proficiency with these tools lets you add your proficiency bonus to any ability checks you make to disarm traps or open locks. | 1 lb. |