Mutmar
Female Orcish Hunter
She is an adult orc with grey eyes, long red hair tied back in a knot, and grey skin.
Personality Traits: Jovial, Daring.
Alignment: chaotic neutral.
Born: 785 AC (Age 14)
Orientation: Hetrosexual
Home: Hunters
Settlement: Largreg's Rest (immigrated from Camp Narnhurk)
Spouse: Valort Junior
Mother: Parlutt
Father: Stupfarg Junior (Deceased)
Siblings
- Karrab - age 19 ♂
Half-Siblings (Father's Side)
- Luttforg Junior - age 32 ♂
- Kargot - age 27 ♀
Statistics
STR | DEX | CON | WIS | INT | CHR |
---|---|---|---|---|---|
10 | 11 | 8 | 8 | 9 | 9 |
-1 | -1 |
AC | HP | Passive Perception | Speed |
---|---|---|---|
10 | 5 | 9 | 30 ft. |
Alignment: chaotic neutral
Size: Medium
Senses: Darkvision
Actions:
- Dart. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Intimidation +2, Animal Handling +1, Nature +2
Abilities:
- Relentless Endurance. When Mutmar is reduced to 0 hit points but not killed outright, they can drop to 1 hit point instead. Mutmar can't use this feature again until you finish a long rest.
- Savage Attacks. When Mutmar scores a critical hit with a melee weapon attack, they can roll one of the weapon's damage dice one additional time and add it to the extra damage of the critical hit.
Spoken Languages: Common, Orcish
Inventory
Quantity | Value | Item | Description | Weight |
---|---|---|---|---|
1 | 5 cp | Dart | A Simple Ranged weapon. 1d4 piercing damage. Range: 20/60. (Thrown: 20/60.) Properties: Finesse, Thrown | ¼ lb. |
1 | 5 gp | Hunting trap | When you use your action to set it, this trap forms a saw-toothed steel ring that snaps shut when a creature steps on a pressure plate in the center. The trap is affixed by a heavy chain to an immobile object, such as a tree or a spike driven into the ground. A creature that steps on the plate must succeed on a DC 13 Dexterity saving throw or take 1d4 piercing damage and stop moving. Thereafter, until the creature breaks free of the trap, its movement is limited by the length of the chain (typically 3 feet long). A creature can use its action to make a DC 13 Strength check, freeing itself or another creature within its reach on a success. Each failed check deals 1 piercing damage to the trapped creature. | 25 lbs. |
1 | 12 gp 7 sp 5 cp | Jade ring | A gilded copper ring, with 1 small a jade stone inset. | |
1 | 9 sp 9 cp | Money Pouch | Mutmar's money pouch. It has 9 sp and 9 cp in it. | ⅜ lb. |
1 | 7 gp 5 sp | Pearl necklace | A string of pearls of various sizes. | |
1 | Rusty nail | A rusty old nail. |