Annaen the First

Female Elven Arch-Druid

She is an adult elf with hazel eyes, long styled brown hair, and medium brown skin.

Personality Traits: Cautious, Pessimistic, Kind.

Alignment: neutral.

Born: 598 AC (Age 203)

Orientation: Hetrosexual

Home: Annaen's Apothecary

Settlement: Sev Clatha

Spouse: Orophinon the First

Mother: Nerdin the First

Father: Finwor the First

Children

Siblings

Statistics

STRDEXCONWISINTCHR
10 11 8 13 8 10
-1 +1 -1

ACHPPassive
Perception
Speed
11 28 11 30 ft.

Alignment: neutral

Size: Medium

Senses: Darkvision

Actions:

  • Mace. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d6 bludgeoning damage.
  • Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +4, Insight +4, Animal Handling +4

Abilities:

  • Fey Ancestry. Annaen has advantage on saving throws against being charmed, and magic can't put them to sleep.
  • Wild Shape. Annaen can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
  • Spellcasting. Annaen is a spellcaster. Her spellcasting ability is wis (spell save DC 12, +4 to hit with spell attacks).

Spells Known:

  • Cantrip (at will):
  • 1st-level (4 slots):
  • 2nd-level (2 slots):

Spoken Languages: Elvish, Common

Inventory

Quantity Value Item Description Weight
1 50 gp Alchemist's fire (flask) This sticky, adhesive fluid ignites when exposed to air. As an action, you can throw this flask up to 20 feet, shattering it on impact. Make a ranged attack against a creature or object, treating the alchemist's fire as an improvised weapon. On a hit, the target takes 1d4 fire damage at the start of each of its turns. A creature can end this damage by using its action to make a DC 10 Dexterity check to extinguish the flames. 1 lb.
2 Dice A standard six-sided die.
1 Door Key The key to Annaen's Apothecary.
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Orophinon" engraved on the inside.
1 4 gp Large electrum ear hoops A pair of large electrum hoop earrings.
1 10 gp Leather Light armour. Base AC: 11 + Dex modifier. 10 lbs.
1 5 gp Mace A Simple Melee weapon. 1d6 bludgeoning damage. Range: 5. Properties: Monk 4 lbs.
1 2 gp 8 sp 8 cp Money Pouch Annaen's money pouch. It has 26 sp and 28 cp in it. 1 lbs.
1 10 gp Shield Wielding a shield gives +2 to AC, if you are proficient with shields. 6 lbs.
1 23 gp Splendid Quartz necklace A gold necklace, with 6 medium quartz gems hanging from it.
1 5 gp Wooden staff A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. 4 lbs.

Download as Fantasy Grounds NPC

Send Feedback