Karrdunk Junior

Male Orcish Housekeeper

He is an adult orc with grey eyes, auburn hair in a bun, stubble, and brown skin.

Personality Traits: Energetic, Responsible.

Alignment: neutral.

Born: 785 AC (Age 15)

Orientation: Hetrosexual

Home: Goat Field

Settlement: Hergfizzham

Spouse: Serole

Mother: Ragenild Ragenild

Father: Valtin Junior

Children

Siblings

Statistics

STRDEXCONWISINTCHR
13 12 11 12 12 9
+1 +1 +1 +1

ACHPPassive
Perception
Speed
11 4 11 30 ft.

Alignment: neutral

Size: Medium

Senses: Darkvision

Actions:

  • Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.

Skills: Intimidation +2, Medicine +3

Abilities:

  • Relentless Endurance. When Karrdunk is reduced to 0 hit points but not killed outright, they can drop to 1 hit point instead. Karrdunk can't use this feature again until you finish a long rest.
  • Savage Attacks. When Karrdunk scores a critical hit with a melee weapon attack, they can roll one of the weapon's damage dice one additional time and add it to the extra damage of the critical hit.

Spoken Languages: Common, Orcish

Inventory

Quantity Value Item Rarity Description Weight
1 25 gp Acid (vial) common As an action, you can splash the contents of this vial onto a creature within 5 feet of you or throw the vial up to 20 feet, shattering it on impact. In either case, make a ranged attack against a creature or object, treating the acid as an improvised weapon. On a hit, the target takes 2d6 acid damage. 1 lb.
1 5 cp Bucket common 2 lbs.
1 1 cp Candle common For 1 hour, a candle sheds bright light in a 5-foot radius and dim light for an additional 5 feet.
1 1 gp 2 sp Copper gorget common A heavy gorget made of copper.
1 2 sp 1 cp Money Pouch common Karrdunk's money pouch. It has 2 sp and 1 cp in it. ¹⁄₁₆ lb.
1 1 sp Oil (flask) common Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 Shopping list common An old shopping list with most of the items crossed off.
1 1 cp Sling bullet common 1½ lbs.
1 27 gp Topaz earring uncommon A electrum earring, with a small topaz inset.

Download as Fantasy Grounds NPC

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