Lieutenant Didnar Ragenild
Female Orcish Guard
She is an adult orc with grey eyes, long flowing dark-brown hair, and light green skin.
Personality Traits: Impatient, Pessimistic, Evasive.
Alignment: neutral.
Born: 782 AC (Age 18)
Orientation: Hetrosexual
Home: Sheep Field
Settlement: Hergfizzham
Spouse: Manglarg Junior
Mother: Ragenild Ragenild
Father: Valtin Junior
Children
- Ragenild Ragenild Junior - age 5 ♀
- Tavfizz Ragenild - age 4 ♀
- Bottav Junior - age 0 ♂
Siblings
- Norgborg - age 21 ♂
- Karrdunk Junior - age 15 ♂
- Mimaima Ragenild Junior - age 11 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 14 | 11 | 12 | 12 | 12 | 9 |
| +2 | +1 | +1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 14 | 33 | 11 | 30 ft. |
Alignment: neutral
Size: Medium
Senses: Darkvision
Actions:
- Spear. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage. two handed.
- Spear. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Spear. Ranged Weapon Attack: +4 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Shortsword. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d6 piercing damage.
- Dagger. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Dagger. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Unarmed Strike. Melee Attack: +4 to hit, reach 5 ft., one target. Hit: 3 bludgeoning damage.
Skills: Intimidation +2, Athletics +4, Medicine +3
Abilities:
- Relentless Endurance. When Didnar is reduced to 0 hit points but not killed outright, they can drop to 1 hit point instead. Didnar can't use this feature again until you finish a long rest.
- Savage Attacks. When Didnar scores a critical hit with a melee weapon attack, they can roll one of the weapon's damage dice one additional time and add it to the extra damage of the critical hit.
Spoken Languages: Common, Orcish
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 2 gp | Dagger | A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk | 1 lb. |
| 1 | Doodles | Some scribblings on a small scrap of paper. | ||
| 1 | 3 gp 1 sp 8 cp | Money Pouch | Didnar's money pouch. It has 3 gp, 1 sp and 8 cp in it. | ¼ lb. |
| 1 | 5 cp | Polished wood necklace | A string of very large polished wooden beads. | |
| 1 | 30 gp | Ring Mail | Heavy armour. Base AC: 14. Gives disadvantage to stealth checks. | 40 lbs. |
| 1 | 10 gp | Shield | Wielding a shield gives +2 to AC, if you are proficient with shields. | 6 lbs. |
| 1 | 10 gp | Shortsword | A Martial Melee weapon. 1d6 piercing damage. Range: 5. Properties: Finesse, Light, Monk | 2 lbs. |
| 1 | 1 gp | Spear | A Simple Melee weapon. 1d4 piercing damage. (Two-handed: 1d8 + Piercing damage.) Range: 5. (Thrown: 20/60.) Properties: Thrown, Versatile, Monk | 3 lbs. |