Filibeho Fordham
Male Longfoot Druid
He is an adult longfoot with grey eyes, balding red hair, bushy sideburns, and pale white skin.
Personality Traits: Humorless, Daring, Optimistic.
Alignment: neutral.
Born: 738 AC (Age 62)
Orientation: Hetrosexual
Home: Fordham's Apothecary
Settlement: Melbaby
Spouse: Jemirabll Fordham
Mother: Leah Fordham (Deceased)
Father: Odorioc Fordham
Children
- Mimosly West - age 39 ♀
- Ufusond Fordham - age 39 ♂
- Everar Fordham - age 30 ♂
- Blanoc Fordham - age 21 ♂
- Heodoc Fordham - age 18 ♂
Siblings
- Bellisond Fordham - age 59 ♀
- Fatimulia Row - age 51 ♀
- Bettie Fordham-Lambert - age 50 ♀
- Marigolna Cox - age 47 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 10 | 10 | 8 | 12 | 9 | 9 |
| -1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 12 | 14 | 11 | 25 ft. |
Alignment: neutral
Size: Small
Actions:
- Greatclub. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d8 bludgeoning damage.
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Perception +3, Religion +2
Abilities:
- Lucky. When Filibeho rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
- Brave. Filibeho has advantage on saving throws against being frightened.
- Halfling Nimbleness. Filibeho can move through the space of any creature that is of a size larger than small.
- Wild Shape. Filibeho can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
- Spellcasting. Filibeho is a spellcaster. His spellcasting ability is wis (spell save DC 11, +3 to hit with spell attacks).
Spells Known:
-
Cantrip
(at will):
-
1st-level
(3 slots):
Spoken Languages: Halfling, Common, Elvish (basic)
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 50 gp | Alchemist's supplies | These special tools include the items needed to pursue a craft or trade. Proficiency with a set of artisan's tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan's tools requires a separate proficiency. | 8 lbs. |
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Jemirabll" engraved on the inside. | |
| 1 | 2 sp | Greatclub | A Simple Melee weapon. 1d8 bludgeoning damage. Range: 5. Properties: Two-Handed | 10 lbs. |
| 1 | 10 gp | Hide | Medium armour. Base AC: 12 + Dex modifier (max 2). | 12 lbs. |
| 1 | 2 gp 3 sp 4 cp | Money Pouch | Filibeho's money pouch. It has 1 gp, 12 sp and 14 cp in it. | ½ lb. |
| 1 | Old pipe | A filthy old clay pipe. | ||
| 1 | 10 gp | Shield | Wielding a shield gives +2 to AC, if you are proficient with shields. | 6 lbs. |
| 1 | 10 gp | Yew wand | A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. | 1 lb. |