Suluru's Apothecary
800 year old Otterfolk construction, medium sized
Location: Seaden
Owned by: Suluru
Located away from the water line, this Den shares it's access to the water with other families. A bead curtain separates the area where customers are served, from a stock room where herbs and chemicals are mixed.
Occupants
| Name | Role | Age | Gender | Race | Description |
|---|---|---|---|---|---|
| Cheay | Druid | 29 | Female | Otterfolk | She is an adult otterfolk with grey eyes and medium brown fur with light brown fur on their face and chest. |
| Clemeek | Druid | 29 | Male | Otterfolk | He is an adult otterfolk with grey eyes and light brown fur with brown fur on their face and chest. |
| Doolee | 0 | Male | Otterfolk | He is an infant otterfolk with grey eyes and medium brown fur with light brown fur on their face and chest. | |
| Freameek | Druid | 18 | Male | Otterfolk | He is an adult otterfolk with grey eyes and medium brown fur with light brown fur on their face and chest. |
| Jelee | 4 | Male | Otterfolk | He is an otterfolk child with grey eyes and medium brown fur with light brown fur on their face and chest. | |
| Jululi | 0 | Female | Otterfolk | She is an infant otterfolk with grey eyes and medium brown fur with light brown fur on their face and chest. | |
| Keareep | Housekeeper | 7 | Male | Otterfolk | He is an adolescent otterfolk with black eyes and medium brown fur with light brown streaks. |
| Keatee | 4 | Female | Otterfolk | She is an otterfolk child with black eyes and light brown fur with dark brown streaks. | |
| Keyemeek Froorepup | Arch-Druid's Apprentice | 12 | Male | Otterfolk | He is an adolescent otterfolk with grey eyes and light brown fur with black stripes. |
| Khere | Housekeeper | 36 | Female | Otterfolk | She is an adult otterfolk with black eyes (behind a pair of spectacles) and medium brown fur with light brown spots. |
| Prearup Lleateepup | Arch-Druid's Apprentice | 10 | Male | Otterfolk | He is an adolescent otterfolk with grey eyes and medium brown fur with light brown fur on their face and chest. |
| Rhierit | Housekeeper | 30 | Male | Otterfolk | He is an adult otterfolk with black eyes and light brown fur with dark brown streaks. |
| Sargent Fleekol | Watchman | 24 | Male | Otterfolk | He is an adult otterfolk with grey eyes and medium brown fur with light brown stripes. |
| Seyekol | 2 | Male | Otterfolk | He is an otterfolk child with grey eyes and grey fur with light brown fur on their face and chest. | |
| Shreatee | Arch-Druid's Apprentice | 10 | Female | Otterfolk | She is an adolescent otterfolk with grey eyes and light brown fur with brown stripes. |
| Suluru | Arch-Druid | 47 | Female | Otterfolk | She is an elderly otterfolk with grey eyes and medium brown fur with light brown fur on their face and chest. |
| Zulurup | 45 | Male | Otterfolk | He is an elderly otterfolk with grey eyes and medium brown fur with light brown stripes. |
Family Tree
- Suluru (♀/47) + Zulurup (♂/45/Suluru's husband)
- Cheay (♀/29/Suluru's daughter) + Rhierit (♂/30/Suluru's son in-law)
- Keareep (♂/7/Suluru's grandson)
- Keatee (♀/4/Suluru's granddaughter)
- Jelee (♂/4/Suluru's grandson)
- Seyekol (♂/2/Suluru's grandson)
- Jululi (♀/0/Suluru's granddaughter)
- Doolee (♂/0/Suluru's grandson)
- Clemeek (♂/29/Suluru's son)
- Sargent Fleekol (♂/24/Suluru's son)
- Freameek (♂/18/Suluru's step-son)
- Khere (♀/36/Suluru's cousin)
Items for sale
At this location, items are priced between 83% and 90% of their base value.
| Available | Price | Value | Item | Rarity | Description |
|---|---|---|---|---|---|
| 1 | 400 gp | 480 gp | Oil of slipperiness | uncommon | This sticky black unguent is thick and heavy in the container, but it flows quickly when poured. The oil can cover a Medium or smaller creature, along with the equipment it's wearing and carrying (one additional vial is required for each size category above Medium). Applying the oil takes 10 minutes. The affected creature then gains the effect of a spell for 8 hours. Alternatively, the oil can be poured on the ground as an action, where it covers a 10-foot square, duplicating the effect of the spell in that area for 8 hours. |
| 2 | 180 gp | 200 gp | Potion of animal friendship | uncommon | When you drink this potion, you can cast the spell (save DC 13) for 1 hour at will. Agitating this muddy liquid brings little bits into view: a fish scale, a hummingbird tongue, a cat claw, or a squirrel hair. |
| 2 | 150 gp | 180 gp | Potion of climbing | common | When you drink this potion, you gain a climbing speed equal to your walking speed for 1 hour. During this time, you have advantage on Strength (Athletics) checks you make to climb. The potion is separated into brown, silver, and gray layers resembling bands of stone. Shaking the bottle fails to mix the colors. |
| 1 | 420 gp | 500 gp | Potion of giant strength (hill giant) | uncommon | When you drink this potion, your Strength score changes to 21 for 1 hour. The type of giant determines the score. The potion has no effect on you if your Strength is equal to or greater than that score. This potion's transparent liquid has floating in it a sliver of fingernail from a giant of the appropriate type. The potion of frost giant strength and the potion of stone giant strength have the same effect. |
| 4 | 45 gp | 50 gp | Potion of healing | common | You regain 2d4 + 2 hit points when you drink this potion. The potion's red liquid glimmers when agitated. |
| 1 | 390 gp | 450 gp | Potion of mind reading | rare | When you drink this potion, you gain the effect of the spell (save DC 13). The potion's dense, purple liquid has an ovoid cloud of pink floating in it. |
| 1 | 89 gp | 100 gp | Potion of poison | uncommon | This concoction looks, smells, and tastes like a Potion of Healing or other beneficial potion. However, it is actually poison masked by illusion magic. An identify spell reveals its true nature. If you drink it, you take 3d6 poison damage, and you must succeed on a DC 13 Constitution saving throw or be poisoned. At the start of each of your turns while you are poisoned in this way, you take 3d6 poison damage. At the end of each of your turns, you can repeat the saving throw. On a successful save, the poison damage you take on your subsequent turns decreases by 1d6. The poison ends when the damage decreases to 0. |
| 1 | 160 gp | 180 gp | Potion of water breathing | uncommon | You can breathe underwater for 1 hour after drinking this potion. Its cloudy green fluid smells of the sea and has a jellyfish-like bubble floating in it. |