Kandkill's Occult Potionmaker

340 year old Orc construction, medium sized

Location: Abdorham

Owned by: Kandkill Junior

This historic 5th Century flint and lime hut in in need of repair. Abstract artwork has been painted directly on the walls. The dwelling also serves as a Potionmaker.

Occupants

Name Role Age Gender Race Description
Agrhwor 6 Male Orc He is an orc child with grey eyes, scruffy light-brown hair, and medium green skin.
Didrall Master Druid's Apprentice 14 Male Human He is an adolescent human with blue eyes, long flowing light-brown hair, and light brown skin.
Didrurt Housekeeper 29 Male Orc He is an adult orc with grey eyes, very short auburn and grey streaked hair, a clean shaven face, and light green skin.
Forgrurt Junior Housekeeper 28 Male Orc He is an adult orc with black eyes, dyed bright red hair in a bun, a full beard, and light green skin.
Kandkill Junior Master Druid 27 Female Orc She is an adult orc with grey eyes, long styled black hair, and dark green skin.
Kimkun Master Druid's Apprentice 11 Male Orc He is an adolescent orc with grey eyes, very short brown hair, and dark green skin.
Largmar Master Druid's Apprentice 8 Male Orc He is an adolescent orc with black eyes, a shaved head, and light green skin.
Pareb Junior 6 Female Orc She is an orc child with black eyes, shoulder-length brown hair, and black skin.
Pittun Junior Master Druid's Apprentice 10 Male Orc He is an adolescent orc with black eyes, black hair worn in a rounded bowl cut, and dark green skin.
Volnint Junior 4 Male Orc He is an orc child with grey eyes, short auburn hair, and light green skin.
Volwor Housekeeper 24 Female Orc She is an adult orc with grey eyes, long tied back auburn hair, and light green skin.
Worglerm Druid 32 Male Orc He is an adult orc with one grey eye (his left is covered by an eye-patch), short dark-brown hair, a full beard, and medium green skin.

Family Tree

Items for sale

⟳ Re-roll shop stock.

At this location, items are priced between 80% and 85% of their base value.

Available Price Value Item Rarity Description
1 410 gp 480 gp Oil of slipperiness uncommon This sticky black unguent is thick and heavy in the container, but it flows quickly when poured. The oil can cover a Medium or smaller creature, along with the equipment it's wearing and carrying (one additional vial is required for each size category above Medium). Applying the oil takes 10 minutes. The affected creature then gains the effect of a spell for 8 hours. Alternatively, the oil can be poured on the ground as an action, where it covers a 10-foot square, duplicating the effect of the spell in that area for 8 hours.
1 160 gp 200 gp Potion of animal friendship uncommon When you drink this potion, you can cast the spell (save DC 13) for 1 hour at will. Agitating this muddy liquid brings little bits into view: a fish scale, a hummingbird tongue, a cat claw, or a squirrel hair.
2 140 gp 180 gp Potion of climbing common When you drink this potion, you gain a climbing speed equal to your walking speed for 1 hour. During this time, you have advantage on Strength (Athletics) checks you make to climb. The potion is separated into brown, silver, and gray layers resembling bands of stone. Shaking the bottle fails to mix the colors.
3 130 gp 150 gp Potion of greater healing uncommon You regain 4d4 + 4 hit points when you drink this potion. The potion's red liquid glimmers when agitated.
2 42 gp 50 gp Potion of healing common You regain 2d4 + 2 hit points when you drink this potion. The potion's red liquid glimmers when agitated.
1 150 gp 180 gp Potion of heroism rare For 1 hour after drinking it, you gain 10 temporary hit points that last for 1 hour. For the same duration, you are under the effect of the spell (no concentration required). This blue potion bubbles and steams as if boiling.
1 85 gp 100 gp Potion of poison uncommon This concoction looks, smells, and tastes like a Potion of Healing or other beneficial potion. However, it is actually poison masked by illusion magic. An identify spell reveals its true nature. If you drink it, you take 3d6 poison damage, and you must succeed on a DC 13 Constitution saving throw or be poisoned. At the start of each of your turns while you are poisoned in this way, you take 3d6 poison damage. At the end of each of your turns, you can repeat the saving throw. On a successful save, the poison damage you take on your subsequent turns decreases by 1d6. The poison ends when the damage decreases to 0.
1 370 gp 450 gp Potion of superior healing rare You regain 8d8 + 8 hit points when you drink this potion. The potion's red liquid glimmers when agitated.
1 150 gp 180 gp Potion of water breathing uncommon You can breathe underwater for 1 hour after drinking this potion. Its cloudy green fluid smells of the sea and has a jellyfish-like bubble floating in it.
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