Worglerm

Male Orcish Druid

He is an adult orc with one grey eye (his left is covered by an eye-patch), short dark-brown hair, a full beard, and medium green skin.

Personality Traits: Jovial, Tense, Pessimistic.

Alignment: neutral.

Born: 768 AC (Age 32)

Orientation: Hetrosexual

Home: Kandkill's Occult Potionmaker

Settlement: Abdorham (immigrated from Tavtut Kor)

Spouse: Volwor

Mother: Blurghock Junior (Deceased)

Father: Volnint (Deceased)

Children

Siblings

Half-Siblings (Mother's Side)

Statistics

STRDEXCONWISINTCHR
10 8 8 8 8 10
-1 -1 -1 -1

ACHPPassive
Perception
Speed
10 14 9 30 ft.

Alignment: neutral

Size: Medium

Senses: Darkvision

Actions:

  • Light hammer. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 bludgeoning damage.
  • Light hammer. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d4 bludgeoning damage.
  • Mace. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d6 bludgeoning damage.
  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Intimidation +2, Animal Handling +1, Medicine +1

Abilities:

  • Relentless Endurance. When Worglerm is reduced to 0 hit points but not killed outright, they can drop to 1 hit point instead. Worglerm can't use this feature again until you finish a long rest.
  • Savage Attacks. When Worglerm scores a critical hit with a melee weapon attack, they can roll one of the weapon's damage dice one additional time and add it to the extra damage of the critical hit.
  • Wild Shape. Worglerm can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
  • Spellcasting. Worglerm is a spellcaster. His spellcasting ability is wis (spell save DC 9, +1 to hit with spell attacks).

Spells Known:

  • Cantrip (at will):
  • 1st-level (3 slots):

Spoken Languages: Common, Orcish

Inventory

Quantity Value Item Description Weight
1 50 gp Alchemist's supplies These special tools include the items needed to pursue a craft or trade. Proficiency with a set of artisan's tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan's tools requires a separate proficiency. 8 lbs.
1 2 gp Light hammer A Simple Melee weapon. 1d4 bludgeoning damage. Range: 5. (Thrown: 20/60.) Properties: Light, Thrown, Monk 2 lbs.
1 5 gp Mace A Simple Melee weapon. 1d6 bludgeoning damage. Range: 5. Properties: Monk 4 lbs.
1 4 sp 9 cp Money Pouch Worglerm's money pouch. It has 3 sp and 19 cp in it. ⁷⁄₁₆ lb.
1 5 gp Padded Light armour. Base AC: 11 + Dex modifier. Gives disadvantage to stealth checks. 8 lbs.
1 Twine A short length of twine. Just a few foot long.
1 5 gp Wooden staff A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. 4 lbs.

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