Moore-Spalding's Apothecary
23 year old Halfling construction, small sized
Location: Ilimashire
Owned by: Bingar Moore-Spalding
A newly built half-timbered house. Tables are stacked with glassware, vials of liquid, and boxes of herbs. There is in no discernable order to be seen but the owner seems to know where everything is, moving around and working without pause or delay.
Occupants
| Name | Role | Age | Gender | Race | Description |
|---|---|---|---|---|---|
| Bingar Moore-Spalding | Arch-Druid | 48 | Male | Halfling | He is an adult halfling with grey eyes, short curly light-brown hair, a clean shaven face, and olive skin. |
| Caramanlda Moore-Spalding | Painter | 54 | Female | Halfling | She is an adult halfling with hazel eyes, dark-brown and grey streaked hair in a pigtails, and medium brown skin. |
| Hendco Tyson | Arch-Druid's Apprentice | 14 | Male | Halfling | He is an adolescent halfling with amber eyes, short strawberry hair in a side parting, and pale white skin. |
| Melinaida Moore-Spalding | 12 | Female | Halfling | She is a halfling child with amber eyes, short curly light-brown hair, and olive skin. | |
| Mirabellold Spalding | Arch-Druid's Apprentice | 20 | Female | Halfling | She is an adolescent halfling with brown eyes, black hair in a ponytail, and black skin. |
Family Tree
- Bingar Moore-Spalding nee Spalding (♂/48) + Caramanlda Moore-Spalding nee Moore (♀/54/Bingar's wife)
- Melinaida Moore-Spalding (♀/12/Bingar's daughter)
Items for sale
At this location, items are priced between 114% and 118% of their base value.
| Available | Price | Value | Item | Rarity | Description |
|---|---|---|---|---|---|
| 1 | 560 gp | 480 gp | Oil of slipperiness | uncommon | This sticky black unguent is thick and heavy in the container, but it flows quickly when poured. The oil can cover a Medium or smaller creature, along with the equipment it's wearing and carrying (one additional vial is required for each size category above Medium). Applying the oil takes 10 minutes. The affected creature then gains the effect of a spell for 8 hours. Alternatively, the oil can be poured on the ground as an action, where it covers a 10-foot square, duplicating the effect of the spell in that area for 8 hours. |
| 2 | 320 gp | 270 gp | Potion of growth | uncommon | When you drink this potion, you gain the "enlarge" effect of the spell for 1d4 hours (no concentration required). The red in the potion's liquid continuously expands from a tiny bead to color the clear liquid around it and then contracts. Shaking the bottle fails to interrupt this process. |
| 5 | 59 gp | 50 gp | Potion of healing | common | You regain 2d4 + 2 hit points when you drink this potion. The potion's red liquid glimmers when agitated. |
| 1 | 350 gp | 300 gp | Potion of resistance | uncommon | When you drink this potion, you gain resistance to one type of damage for 1 hour. The GM chooses the type or determines it randomly from the options below. Acid, Cold, Fire, Force, Lightning, Necrotic, Poison, Psychic, Radiant or Thunder. |
| 1 | 210 gp | 180 gp | Potion of water breathing | uncommon | You can breathe underwater for 1 hour after drinking this potion. Its cloudy green fluid smells of the sea and has a jellyfish-like bubble floating in it. |