Richard's Mysterious Apothecary

155 year old Human construction, large sized

Location: Grassingsey

Owned by: Shadrach Richard

The window frames on this half-timbered cottage has been painted indigo. Patches of grey flowers grow outside. Tables are stacked with glassware, vials of liquid, and boxes of herbs. There is in no discernable order to be seen but the owner seems to know where everything is, moving around and working without pause or delay.

Occupants

Name Role Age Gender Race Description
Alexander Richard Housekeeper 28 Male Human He is an adult human with green eyes, dyed light-brown hair in a plait, a clean shaven face, and light brown skin.
Gwladys Richard 5 Female Human She is a human child with hazel eyes, black hair in a bun, and dark brown skin.
Inglor Arch-Druid's Apprentice 46 Male Elf He is an adolescent elf with grey eyes, dark-brown hair in braids, and light brown skin.
James Wiseman Arch-Druid's Apprentice 14 Male Human He is an adolescent human with grey eyes, short dark-brown hair, and light brown skin.
Lucille Richard 2 Female Human She is an infant human with hazel eyes, wisps of brown hair, and medium brown skin.
Lucy Richard Housekeeper 25 Female Human She is an adult human with hazel eyes, brown hair in a plait, and medium brown skin.
Mercy Richard Housekeeper 21 Female Human She is an adult human with hazel eyes, long tied back brown hair, and dark brown skin.
Redvers Mills Arch-Druid's Apprentice 13 Male Human He is an adolescent human with grey eyes, very short dark-brown hair, and light brown skin.
Sadie Richard Housekeeper 32 Female Human She is an adult human with hazel eyes, long dyed dark-brown hair with a fringe cut, and medium brown skin.
Sampson Newfoot Arch-Druid's Apprentice 15 Male Human He is an adolescent human with brown eyes, long flowing auburn hair, and medium brown skin.
Sandre Shane the 2nd Arch-Druid's Apprentice 14 Male Human He is an adolescent human with amber eyes, short dark-brown hair in a side parting, and medium brown skin.
Shadrach Richard Arch-Druid 62 Male Human He is an elderly human with hazel eyes, thin scruffy silver hair, a goatee, and medium brown skin.
Shadrach Richard the 2nd 0 Male Human He is an infant human with blue eyes, a bald head, and light brown skin.

Family Tree

Items for sale

⟳ Re-roll shop stock.

At this location, items are priced between 109% and 116% of their base value.

Available Price Value Item Rarity Description
1 230 gp 200 gp Potion of animal friendship uncommon When you drink this potion, you can cast the spell (save DC 13) for 1 hour at will. Agitating this muddy liquid brings little bits into view: a fish scale, a hummingbird tongue, a cat claw, or a squirrel hair.
1 340 gp 300 gp Potion of gaseous form rare When you drink this potion, you gain the effect of the spell for 1 hour (no concentration required) or until you end the effect as a bonus action. This potion's container seems to hold fog that moves and pours like water.
1 580 gp 500 gp Potion of giant strength (hill giant) uncommon When you drink this potion, your Strength score changes to 21 for 1 hour. The type of giant determines the score. The potion has no effect on you if your Strength is equal to or greater than that score. This potion's transparent liquid has floating in it a sliver of fingernail from a giant of the appropriate type. The potion of frost giant strength and the potion of stone giant strength have the same effect.
1 170 gp 150 gp Potion of greater healing uncommon You regain 4d4 + 4 hit points when you drink this potion. The potion's red liquid glimmers when agitated.
2 56 gp 50 gp Potion of healing common You regain 2d4 + 2 hit points when you drink this potion. The potion's red liquid glimmers when agitated.
2 110 gp 100 gp Potion of poison uncommon This concoction looks, smells, and tastes like a Potion of Healing or other beneficial potion. However, it is actually poison masked by illusion magic. An identify spell reveals its true nature. If you drink it, you take 3d6 poison damage, and you must succeed on a DC 13 Constitution saving throw or be poisoned. At the start of each of your turns while you are poisoned in this way, you take 3d6 poison damage. At the end of each of your turns, you can repeat the saving throw. On a successful save, the poison damage you take on your subsequent turns decreases by 1d6. The poison ends when the damage decreases to 0.
2 350 gp 300 gp Potion of resistance uncommon When you drink this potion, you gain resistance to one type of damage for 1 hour. The GM chooses the type or determines it randomly from the options below. Acid, Cold, Fire, Force, Lightning, Necrotic, Poison, Psychic, Radiant or Thunder.
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