Inglor
Male Elven Arch-Druid's Apprentice
He is an adolescent elf with grey eyes, dark-brown hair in braids, and light brown skin.
Personality Traits: Responsible, Impatient.
Alignment: neutral.
Born: 754 AC (Age 46)
Orientation: Bisexual
Home: Richard's Mysterious Apothecary
Settlement: Grassingsey (immigrated from Val Sicafae)
Mother: Tinuil the Second
Father: Amrahiler the Second
Siblings
- Urwein the First - age 118 ♀
- Olas - age 88 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 12 | 13 | 8 | 8 | 10 | 9 |
| +1 | +1 | -1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 12 | 14 | 9 | 30 ft. |
Alignment: neutral
Size: Medium
Senses: Darkvision
Actions:
- Club. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d4 bludgeoning damage.
- Scimitar. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
- Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.
Skills: Perception +1, Insight +1, Animal Handling +1
Abilities:
- Fey Ancestry. Inglor has advantage on saving throws against being charmed, and magic can't put them to sleep.
- Wild Shape. Inglor can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
- Spellcasting. Inglor is a spellcaster. His spellcasting ability is wis (spell save DC 9, +1 to hit with spell attacks).
Spells Known:
-
Cantrip
(at will):
-
1st-level
(3 slots):
Spoken Languages: Elvish, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 6 gp | "The Magic of Herbs: Healing Made Easy" |
By Doe Green A book of traditional healing and treatments. Mostly incorrect. |
5 lbs. |
| 1 | 1 sp | Club | A Simple Melee weapon. 1d4 bludgeoning damage. Range: 5. Properties: Light, Monk | 2 lbs. |
| 1 | 6 cp | Copper ear ring | A plain copper hoop earring. | |
| 1 | 2 gp 3 cp | Money Pouch | Inglor's money pouch. It has 18 sp and 23 cp in it. | ⅞ lb. |
| 1 | 5 gp | Padded | Light armour. Base AC: 11 + Dex modifier. Gives disadvantage to stealth checks. | 8 lbs. |
| 1 | Rusty nail | A rusty old nail. | ||
| 1 | 25 gp | Scimitar | A Martial Melee weapon. 1d6 slashing damage. Range: 5. Properties: Finesse, Light | 3 lbs. |
| 1 | 1 gp | Sprig of mistletoe | A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. | |
| 1 | 10 gp | Yew wand | A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. | 1 lb. |