Inglor

Male Elven Arch-Druid's Apprentice

He is an adolescent elf with grey eyes, dark-brown hair in braids, and light brown skin.

Personality Traits: Responsible, Impatient.

Alignment: neutral.

Born: 754 AC (Age 46)

Orientation: Bisexual

Home: Richard's Mysterious Apothecary

Settlement: Grassingsey (immigrated from Val Sicafae)

Mother: Tinuil the Second

Father: Amrahiler the Second

Siblings

Statistics

STRDEXCONWISINTCHR
12 13 8 8 10 9
+1 +1 -1 -1

ACHPPassive
Perception
Speed
12 14 9 30 ft.

Alignment: neutral

Size: Medium

Senses: Darkvision

Actions:

  • Club. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d4 bludgeoning damage.
  • Scimitar. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
  • Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.

Skills: Perception +1, Insight +1, Animal Handling +1

Abilities:

  • Fey Ancestry. Inglor has advantage on saving throws against being charmed, and magic can't put them to sleep.
  • Wild Shape. Inglor can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
  • Spellcasting. Inglor is a spellcaster. His spellcasting ability is wis (spell save DC 9, +1 to hit with spell attacks).

Spells Known:

  • Cantrip (at will):
  • 1st-level (3 slots):

Spoken Languages: Elvish, Common

Inventory

Quantity Value Item Description Weight
1 6 gp "The Magic of Herbs: Healing Made Easy" By Doe Green

A book of traditional healing and treatments. Mostly incorrect.
5 lbs.
1 1 sp Club A Simple Melee weapon. 1d4 bludgeoning damage. Range: 5. Properties: Light, Monk 2 lbs.
1 6 cp Copper ear ring A plain copper hoop earring.
1 2 gp 3 cp Money Pouch Inglor's money pouch. It has 18 sp and 23 cp in it. ⅞ lb.
1 5 gp Padded Light armour. Base AC: 11 + Dex modifier. Gives disadvantage to stealth checks. 8 lbs.
1 Rusty nail A rusty old nail.
1 25 gp Scimitar A Martial Melee weapon. 1d6 slashing damage. Range: 5. Properties: Finesse, Light 3 lbs.
1 1 gp Sprig of mistletoe A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus.
1 10 gp Yew wand A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. 1 lb.

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