Sandre Shane the 2nd

Male Human Arch-Druid's Apprentice

He is an adolescent human with amber eyes, short dark-brown hair in a side parting, and medium brown skin.

Personality Traits: Secretive, Shy.

Alignment: neutral.

Born: 786 AC (Age 14)

Orientation: Hetrosexual

Home: Richard's Mysterious Apothecary

Settlement: Grassingsey

Mother: Hettie Shane

Father: Wilbur Shane the 2nd (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
9 10 12 13 9 11
+1 +1

ACHPPassive
Perception
Speed
12 18 11 30 ft.

Alignment: neutral

Size: Medium

Actions:

  • Light hammer. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 bludgeoning damage.
  • Light hammer. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d4 bludgeoning damage.
  • Scimitar. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Religion +2, Survival +3

Abilities:

  • Wild Shape. Sandre can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
  • Spellcasting. Sandre is a spellcaster. His spellcasting ability is wis (spell save DC 11, +3 to hit with spell attacks).

Spells Known:

  • Cantrip (at will):
  • 1st-level (3 slots):

Spoken Languages: Common, Elvish (basic)

Inventory

Quantity Value Item Description Weight
1 50 gp Alchemist's supplies These special tools include the items needed to pursue a craft or trade. Proficiency with a set of artisan's tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan's tools requires a separate proficiency. 8 lbs.
4 Chewed gum A piece of chewed gum.
1 2 gp 5 sp Electrum signet ring A electrum band, shaped with flat section embossed with the shane family crest.
1 4 gp 4 cp Engraved Quartz-studded ring A gilded copper ring, with 3 small quartz stones inset and fine engraving work.
1 2 gp Light hammer A Simple Melee weapon. 1d4 bludgeoning damage. Range: 5. (Thrown: 20/60.) Properties: Light, Thrown, Monk 2 lbs.
1 2 gp 2 sp 7 cp Money Pouch Sandre's money pouch. It has 21 sp and 17 cp in it. ¾ lb.
1 25 gp Scimitar A Martial Melee weapon. 1d6 slashing damage. Range: 5. Properties: Finesse, Light 3 lbs.
1 45 gp Studded Leather Light armour. Base AC: 12 + Dex modifier. 13 lbs.
1 1 gp Totem A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus.

Download as Fantasy Grounds NPC

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