Sandre Shane the 2nd
Male Human Arch-Druid's Apprentice
He is an adolescent human with amber eyes, short dark-brown hair in a side parting, and medium brown skin.
Personality Traits: Secretive, Shy.
Alignment: neutral.
Born: 786 AC (Age 14)
Orientation: Hetrosexual
Home: Richard's Mysterious Apothecary
Settlement: Grassingsey
Mother: Hettie Shane
Father: Wilbur Shane the 2nd (Deceased)
Siblings
- Dollie Newfoot - age 19 ♀
- Hawis Shane - age 12 ♀
- Eveline Shane - age 11 ♀
- Robinson Shane - age 7 ♂
- Jacob Shane - age 3 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 9 | 10 | 12 | 13 | 9 | 11 |
| +1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 12 | 18 | 11 | 30 ft. |
Alignment: neutral
Size: Medium
Actions:
- Light hammer. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 bludgeoning damage.
- Light hammer. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d4 bludgeoning damage.
- Scimitar. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Religion +2, Survival +3
Abilities:
- Wild Shape. Sandre can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
- Spellcasting. Sandre is a spellcaster. His spellcasting ability is wis (spell save DC 11, +3 to hit with spell attacks).
Spells Known:
-
Cantrip
(at will):
-
1st-level
(3 slots):
Spoken Languages: Common, Elvish (basic)
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 50 gp | Alchemist's supplies | These special tools include the items needed to pursue a craft or trade. Proficiency with a set of artisan's tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan's tools requires a separate proficiency. | 8 lbs. |
| 4 | Chewed gum | A piece of chewed gum. | ||
| 1 | 2 gp 5 sp | Electrum signet ring | A electrum band, shaped with flat section embossed with the shane family crest. | |
| 1 | 4 gp 4 cp | Engraved Quartz-studded ring | A gilded copper ring, with 3 small quartz stones inset and fine engraving work. | |
| 1 | 2 gp | Light hammer | A Simple Melee weapon. 1d4 bludgeoning damage. Range: 5. (Thrown: 20/60.) Properties: Light, Thrown, Monk | 2 lbs. |
| 1 | 2 gp 2 sp 7 cp | Money Pouch | Sandre's money pouch. It has 21 sp and 17 cp in it. | ¾ lb. |
| 1 | 25 gp | Scimitar | A Martial Melee weapon. 1d6 slashing damage. Range: 5. Properties: Finesse, Light | 3 lbs. |
| 1 | 45 gp | Studded Leather | Light armour. Base AC: 12 + Dex modifier. | 13 lbs. |
| 1 | 1 gp | Totem | A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. |