Salgor's Mysterious Apothecary

801 year old Elf construction, medium sized

Location: Sev Inelda

Owned by: Salgor the Second

A log cabin. The far wall of this apothecary is shelved floor to ceiling and lined with bottles, vials and pouches of all sizes, each one labeled by hand.

Occupants

Name Role Age Gender Race Description
Amarina Hornhead the Second Housekeeper 240 Female Elf She is an adult elf with brown eyes, scruffy dyed auburn hair, and medium brown skin.
Celebdal Hornhead Housekeeper 181 Female Elf She is an adult elf with blue eyes, scruffy dyed black hair, and light pink skin.
Edrahtador Arch-Druid's Apprentice 66 Male Elf He is an adolescent elf with brown eyes, short dyed brown hair, and dark brown skin.
Eledhwal the Second Arch-Druid's Apprentice 53 Female Elf She is an adolescent elf with grey eyes, long tied back strawberry hair, and light pink skin.
Legotan the First Housekeeper 241 Male Elf He is an adult elf with grey eyes (the left of which is glass), short dark-brown hair in a side parting, a clean shaven face, and light brown skin.
Nimlotril Arch-Druid's Apprentice 60 Female Elf She is an adolescent elf with grey eyes, long dyed brown hair tied back in a knot, and light brown skin.
Salgor the Second Arch-Druid 453 Male Elf He is an adult elf with hazel eyes, a shaved head, and medium brown skin.
Serindalien Hornhead Housekeeper 510 Female Elf She is an adult elf with brown eyes, long tied back black hair, and dark brown skin.

Family Tree

Items for sale

⟳ Re-roll shop stock.

At this location, items are priced between 87% and 108% of their base value.

Available Price Value Item Rarity Description
1 1,800 gp 1,920 gp Oil of etherealness rare Beads of this cloudy gray oil form on the outside of its container and quickly evaporate. The oil can cover a Medium or smaller creature, along with the equipment it's wearing and carrying (one additional vial is required for each size category above Medium). Applying the oil takes 10 minutes. The affected creature then gains the effect of the spell for 1 hour.
1 520 gp 480 gp Oil of slipperiness uncommon This sticky black unguent is thick and heavy in the container, but it flows quickly when poured. The oil can cover a Medium or smaller creature, along with the equipment it's wearing and carrying (one additional vial is required for each size category above Medium). Applying the oil takes 10 minutes. The affected creature then gains the effect of a spell for 8 hours. Alternatively, the oil can be poured on the ground as an action, where it covers a 10-foot square, duplicating the effect of the spell in that area for 8 hours.
1 200 gp 200 gp Potion of animal friendship uncommon When you drink this potion, you can cast the spell (save DC 13) for 1 hour at will. Agitating this muddy liquid brings little bits into view: a fish scale, a hummingbird tongue, a cat claw, or a squirrel hair.
3 170 gp 180 gp Potion of climbing common When you drink this potion, you gain a climbing speed equal to your walking speed for 1 hour. During this time, you have advantage on Strength (Athletics) checks you make to climb. The potion is separated into brown, silver, and gray layers resembling bands of stone. Shaking the bottle fails to mix the colors.
2 490 gp 500 gp Potion of giant strength (hill giant) uncommon When you drink this potion, your Strength score changes to 21 for 1 hour. The type of giant determines the score. The potion has no effect on you if your Strength is equal to or greater than that score. This potion's transparent liquid has floating in it a sliver of fingernail from a giant of the appropriate type. The potion of frost giant strength and the potion of stone giant strength have the same effect.
1 160 gp 150 gp Potion of greater healing uncommon You regain 4d4 + 4 hit points when you drink this potion. The potion's red liquid glimmers when agitated.
1 250 gp 270 gp Potion of growth uncommon When you drink this potion, you gain the "enlarge" effect of the spell for 1d4 hours (no concentration required). The red in the potion's liquid continuously expands from a tiny bead to color the clear liquid around it and then contracts. Shaking the bottle fails to interrupt this process.
4 52 gp 50 gp Potion of healing common You regain 2d4 + 2 hit points when you drink this potion. The potion's red liquid glimmers when agitated.
1 180 gp 180 gp Potion of water breathing uncommon You can breathe underwater for 1 hour after drinking this potion. Its cloudy green fluid smells of the sea and has a jellyfish-like bubble floating in it.
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