Edrahtador
Male Elven Arch-Druid's Apprentice
He is an adolescent elf with brown eyes, short dyed brown hair, and dark brown skin.
Personality Traits: Greedy, Daring, Pessimistic.
Alignment: neutral.
Born: 734 AC (Age 66)
Orientation: Hetrosexual
Home: Salgor's Mysterious Apothecary
Settlement: Sev Inelda
Mother: Celeel Gaukhouse the First
Father: Amrodras the Second
Siblings
- Ecthear the Second - age 133 ♂
- Elberan Gaukhouse - age 90 ♀
- Galadan Gaukhouse - age 20 ♀
- Penlorfan - age 5 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 8 | 13 | 9 | 12 | 10 | 9 |
| -1 | +1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 12 | 16 | 11 | 30 ft. |
Alignment: neutral
Size: Medium
Senses: Darkvision
Actions:
- Greatclub. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1d8 bludgeoning damage.
- Scimitar. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
- Sickle. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1d4 slashing damage.
- Unarmed Strike. Melee Attack: +1 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Perception +3, Animal Handling +3, Insight +3
Abilities:
- Fey Ancestry. Edrahtador has advantage on saving throws against being charmed, and magic can't put them to sleep.
- Wild Shape. Edrahtador can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
- Spellcasting. Edrahtador is a spellcaster. His spellcasting ability is wis (spell save DC 11, +3 to hit with spell attacks).
Spells Known:
-
Cantrip
(at will):
-
1st-level
(3 slots):
Spoken Languages: Elvish, Common, Halfling (basic)
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 1 | 25 gp 2 sp 7 cp | Engraved Alexandrite ring | uncommon | A gilded copper ring, with 1 small a alexandrite stone inset and fine engraving work. | |
| 1 | 2 sp | Greatclub | common | A Simple Melee weapon. 1d8 bludgeoning damage. Range: 5. Properties: Two-Handed | 10 lbs. |
| 1 | 5 gp | Healer's Kit | common | This kit is a leather pouch containing bandages, salves, and splints. The kit has ten uses. As an action, you can expend one use of the kit to stabilize a creature that has 0 hit points, without needing to make a Wisdom (Medicine) check. | 3 lbs. |
| 1 | 10 gp | Leather | common | Light armour. Base AC: 11 + Dex modifier. | 10 lbs. |
| 1 | 6 sp 6 cp | Money Pouch | common | Edrahtador's money pouch. It has 5 sp and 16 cp in it. | ⁷⁄₁₆ lb. |
| 1 | 5 cp | Painted wood necklace | common | A string of medium painted wooden beads. | |
| 1 | Picture of a house | common | A printed image made using a Mirror of Frozen Image. It depicts a house. | ||
| 1 | 25 gp | Scimitar | common | A Martial Melee weapon. 1d6 slashing damage. Range: 5. Properties: Finesse, Light | 3 lbs. |
| 1 | 1 gp | Sickle | common | A Simple Melee weapon. 1d4 slashing damage. Range: 5. Properties: Light, Monk | 2 lbs. |
| 1 | 1 gp | Sprig of mistletoe | common | A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. |