Anthiil's Apothecary

96 year old Halfling construction, small sized

Location: Alworth

Owned by: Anthiil

A newly built half-timbered house. A bead curtain separates the area where customers are served, from a stock room where herbs and chemicals are mixed.

Occupants

Name Role Age Gender Race Description
Anthiil Arch-Druid 92 Female Elfling She is an adult elfling with silver eyes, long tied back dyed red hair, and light pink skin.
Laurane Goodrogers-John Arch-Druid's Apprentice 18 Female Halfling She is an adolescent halfling with amber eyes, long flowing dyed blond hair, and medium brown skin.
Selinnor Oremine Arch-Druid's Apprentice 76 Female Dwelf She is an adolescent dwelf with grey eyes, red hair in a ponytail, and pale white skin.

Items for sale

⟳ Re-roll shop stock.

At this location, items are priced between 93% and 119% of their base value.

Available Price Value Item Rarity Description
1 90 gp 90 gp Philter of love uncommon The next time you see a creature within 10 minutes after drinking this philter, you become charmed by that creature for 1 hour. If the creature is of a species and gender you are normally attracted to, you regard it as your true love while you are charmed. This potion's rose-hued, effervescent liquid contains one easy-to-miss bubble shaped like a heart.
1 230 gp 200 gp Potion of animal friendship uncommon When you drink this potion, you can cast the spell (save DC 13) for 1 hour at will. Agitating this muddy liquid brings little bits into view: a fish scale, a hummingbird tongue, a cat claw, or a squirrel hair.
1 180 gp 180 gp Potion of climbing common When you drink this potion, you gain a climbing speed equal to your walking speed for 1 hour. During this time, you have advantage on Strength (Athletics) checks you make to climb. The potion is separated into brown, silver, and gray layers resembling bands of stone. Shaking the bottle fails to mix the colors.
1 260 gp 270 gp Potion of growth uncommon When you drink this potion, you gain the "enlarge" effect of the spell for 1d4 hours (no concentration required). The red in the potion's liquid continuously expands from a tiny bead to color the clear liquid around it and then contracts. Shaking the bottle fails to interrupt this process.
2 55 gp 50 gp Potion of healing common You regain 2d4 + 2 hit points when you drink this potion. The potion's red liquid glimmers when agitated.
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