Laurane Goodrogers-John
Female Halfling Arch-Druid's Apprentice
She is an adolescent halfling with amber eyes, long flowing dyed blond hair, and medium brown skin.
Personality Traits: Humorless.
Alignment: neutral good.
Born: 782 AC (Age 18)
Orientation: Hetrosexual
Home: Anthiil's Apothecary
Settlement: Alworth
Mother: Rowaia Goodrogers-John
Father: Gormadoclo Goodrogers-John
Siblings
- Corania Goodrogers-John - age 15 ♀
Statistics
STR | DEX | CON | WIS | INT | CHR |
---|---|---|---|---|---|
6 | 13 | 13 | 12 | 11 | 9 |
-2 | +1 | +1 | +1 |
AC | HP | Passive Perception | Speed |
---|---|---|---|
13 | 18 | 11 | 25 ft. |
Alignment: neutral good
Size: Small
Actions:
- Scimitar. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Perception +3, Medicine +3
Abilities:
- Lucky. When Laurane rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
- Brave. Laurane has advantage on saving throws against being frightened.
- Halfling Nimbleness. Laurane can move through the space of any creature that is of a size larger than small.
- Wild Shape. Laurane can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
- Spellcasting. Laurane is a spellcaster. Her spellcasting ability is wis (spell save DC 11, +3 to hit with spell attacks).
Spells Known:
-
Cantrip
(at will):
-
1st-level
(3 slots):
Spoken Languages: Halfling, Common
Inventory
Quantity | Value | Item | Description | Weight |
---|---|---|---|---|
1 | Crumpled map | A crumpled map of a region, now unreadable. | ||
1 | 2 gp 3 sp 4 cp | Money Pouch | Laurane's money pouch. It has 2 gp, 3 sp and 4 cp in it. | ³⁄₁₆ lb. |
1 | 25 gp | Scimitar | A Martial Melee weapon. 1d6 slashing damage. Range: 5. Properties: Finesse, Light | 3 lbs. |
1 | 10 gp | Shield | Wielding a shield gives +2 to AC, if you are proficient with shields. | 6 lbs. |
1 | 1 gp | Sprig of mistletoe | A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. | |
1 | 45 gp | Studded Leather | Light armour. Base AC: 12 + Dex modifier. | 13 lbs. |
1 | 10 gp | Yew wand | A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. | 1 lb. |