Selinnor Oremine

Female Dwelven Arch-Druid's Apprentice

She is an adolescent dwelf with grey eyes, red hair in a ponytail, and pale white skin.

Personality Traits: Jumpy, Daring.

Alignment: chaotic good.

She is a follower of Caspio. (CG)

Born: 724 AC (Age 76)

Orientation: Hetrosexual

Home: Anthiil's Apothecary

Settlement: Alworth

Mother: Amalny Oremine

Father: Thráur Oremine (Deceased)

Statistics

STRDEXCONWISINTCHR
6 13 13 12 8 8
-2 +1 +1 +1 -1 -1

ACHPPassive
Perception
Speed
13 18 11 30 ft.

Alignment: chaotic good

Size: Medium

Senses: Darkvision

Actions:

  • Club. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d4 bludgeoning damage.
  • Scimitar. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +3, Arcana +1, Medicine +3

Abilities:

  • Fey Ancestry. Selinnor has advantage on saving throws against being charmed, and magic can't put them to sleep.
  • Wild Shape. Selinnor can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
  • Spellcasting. Selinnor is a spellcaster. Her spellcasting ability is wis (spell save DC 11, +3 to hit with spell attacks).

Spells Known:

  • Cantrip (at will):
  • 1st-level (3 slots):

Spoken Languages: Halfling, Elvish, Dwarvish, Common

Inventory

Quantity Value Item Rarity Description Weight
1 28 gp 5 sp Amethyst electrum chain bracelet uncommon A short chain of tiny electrum links, with a medium amethyst attached.
1 1 sp Club common A Simple Melee weapon. 1d4 bludgeoning damage. Range: 5. Properties: Light, Monk 2 lbs.
1 5 gp Healer's Kit common This kit is a leather pouch containing bandages, salves, and splints. The kit has ten uses. As an action, you can expend one use of the kit to stabilize a creature that has 0 hit points, without needing to make a Wisdom (Medicine) check. 3 lbs.
1 3 sp 8 cp Money Pouch common Selinnor's money pouch. It has 2 sp and 18 cp in it. ⅜ lb.
1 25 gp Scimitar common A Martial Melee weapon. 1d6 slashing damage. Range: 5. Properties: Finesse, Light 3 lbs.
1 1 cp Sling bullet common 1½ lbs.
1 1 gp Sprig of mistletoe common A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus.
1 45 gp Studded Leather common Light armour. Base AC: 12 + Dex modifier. 13 lbs.

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