Castle Painsden
An otterfolk village, Pop. 400
The wooden structures in this castle are angular and with strange floorplans, the builders having preferred function to form. The castle sits on the coast.
Adventures
- Join The Adventurer's Guild: Find Adventurers Guild Halls under "Specialty Buildings" for more quests!
Groups
- Rebels of Kestiobar: Rebellion is brewing the the theocratic faction Kestiobar.
Politics
- Arrested in Kestiobar: You are entitled to an advocate!
- Religious Discrimination in Kestiobar: Religions other than Soloian are illegal here.
The primary languages of the settlement are Otterese and Common.
Faction: Kestiobar
Demographics: Otterfolk 98% (395), Human < 1% (3), Longfoot < 1% (2), Halfling < 1% (2) (Total: 402)
Elevation 190 feet.
Travel
- Follow the footpath
east
The signpost reads: - Rayville, a human hamlet, 3¾ miles
- Follow the highway
north-east
The signpost reads: - Brighter, a human village, 2½ miles
- Port Hastden, an otterfolk village and port, 5½ miles
- Port Dudheath Town, a small human town and port, 6½ miles
- Follow the footpath
north-west
The signpost reads: - Bingworth, a halfling village, 7 miles
- Follow the highway
south-west
The signpost reads: - Buxwood, a human hamlet, 5 miles
- Scudworth, a halfling village, 18 miles
- Port Stafden, an otterfolk hamlet and port, 22 miles
Nearby Locations
All nearby locations within 5 miles. Note: distances given are as the crow flies.
- Rayville Bridge, a bridge, 1½ miles away
- Brighter Junction, a crossroads, 2½ miles away
- Brighter Crossing, a crossroads, 2¾ miles away
- Rayville Junction, a crossroads, 2¾ miles away
- Buxwood Docks, a dock, 3 miles away
- Rayville, a human hamlet, 3 miles away
- Bowmaby, a halfling village, 3¼ miles away
- Rayville Docks, a dock, 3½ miles away
- Buxwood Junction, a crossroads, 3¾ miles away
- Pearlstead, a halfling hamlet, 4 miles away
- Mutgor Beacon, a beacon, 4¼ miles away
- Port Hastden, an otterfolk village and port, 4½ miles away
- Pearlstead Junction, a crossroads, 4¾ miles away
Itinerants
Itinerants are NPCs with no fixed home. They may be visiting, have arranged temporarily accommodation, or be living rough on the streets.
- Buccmar Dugsward of Bowmaby - Male Longfoot Farm Hand, age 83
- Freelee Shrienpup - Male Otterfolk Farm Hand, age 48
- Heatee - Female Otterfolk Farm Hand, age 27
- Jell Frulutupup - Male Otterfolk Farm Hand, age 29
- Meap Peelipup - Female Otterfolk Farm Hand, age 44
- Heyereep - Male Otterfolk Poacher, age 24
- Mealee - Male Otterfolk Poacher, age 21
- Seereep Frieteepup - Male Otterfolk Poacher, age 33
Specialty Buildings
These buildings have a specialized function in the town.
- Temple of Solos, with 5 devotees.
- The Chest & Pot Tavern.
- The Happy Lizard Tavern.
- Adventurer's Guild Hall, with 2 people.
- Barracks, with 3 soldiers.
- Castle Painsden School.
Shops
These dwellings have a shopfront where items are sold. Click on the dwelling to see it's inventory.
- Deakol's Angler's Bait Shop, with 12 people.
- Zulur's Bait Shop, with 16 people.
- Hulumeep's Best Groomers, with 20 people.
- Mulure's Groomers, with 11 people.
- Reateepup's Jewellers, with 16 people.
Other Traders
- Lookol's Coopers, with 14 people.
- Detu's Masons, with 16 people.
Nobles
- Peyeteepup's Manor, with 23 people.
- Deemeep's Manor, with 21 people.
Residences & Agriculture
- Barley Field, with 19 people.
- Barley Field, with 16 people.
- Barley Field, with 16 people.
- Dairy, with 20 people.
- Fish Breeders, with 16 people.
- Orchard, with 2 people.
- River Inlet, with 17 people.
- River Inlet, with 16 people.
- River Inlet, with 12 people.
- River Inlet, with 23 people.
- Wheat Field, with 18 people.
- Worm Farm, with 15 people.
- Worm Farm, with 7 people.