Eldal Oropdis
An elven hamlet, Pop. 230
A clearing where young elves relax after a days work provides this hamlet with a focal point, with dwellings built into the surrounding trees and pathways to those further away. The builders have used living trees as part of the hamlet's construction.
The primary languages of the settlement are Elvish and Common.
Faction: Astrus
Demographics: Elf 100% (229)
Elevation 2,870 feet.
Travel
- Follow the highway
east
The signpost reads: - Southminsbrough, a human village, 3 miles
- Mallleigh, a human village, 6 miles
- Brentdale, a human village, 9 miles
- Valdshire Docks, a dock, 33 miles
- Follow the highway
north
The signpost reads: - Huyfield, a human village, 2 miles
- Shrewsham, a human village, 7 miles
- Shrewsham Docks East, a dock, 8 miles
- Belzirodur, a tiny dragonborn hamlet, 10 miles
- Sudcliffe, a human hamlet, 12 miles
- Follow the highway
south
The signpost reads: - Sedgeworth, a human hamlet, 3 miles
- Washingcombe, a human village, 6½ miles
- Hartdale, a human village, 12 miles
- Elebrdehalh Docks, a dock, 44 miles
- Port Corbrough, an otterfolk village and port, 68 miles
- Follow the highway
north-west
The signpost reads: - Bridlingstable, a human village, 7 miles
- Eppden, an otterfolk village, 10 miles
- Brecciagully, a dwarven hamlet, 23 miles
- Weighden, an otterfolk hamlet, 49 miles
Nearby Locations
All nearby locations within 5 miles. Note: distances given are as the crow flies.
- Huyfield, a human village, 1¾ miles away
- Bandit Camp, a bandit-camp, 2 miles away
- Southminsbrough Junction, a crossroads, 2 miles away
- Nottingpool Crossing West, a crossroads, 2 miles away
- Southminsbrough, a human village, 2¼ miles away
- Sev Torngth, an elven hamlet, 3 miles away
- Nottingpool Junction West, a crossroads, 3¼ miles away
- Nottingpool, a human hamlet, 3¾ miles away
- Nottingpool Crossing East, a crossroads, 4 miles away
- Rosaglind Junction, a crossroads, 4 miles away
- Nottingpool Junction East, a crossroads, 4 miles away
- Rosaglind, a gnomish hamlet, 4¼ miles away
- Mallleigh Junction, a crossroads, 4¼ miles away
- Bandit Camp, a bandit-camp, 4½ miles away
- Mallleigh Bridge, a bridge, 4½ miles away
- Mallleigh, a human village, 4¾ miles away
- Rosaglind Bridge, a dock, 4¾ miles away
- Rosaglind Junction Bridge, a bridge, 4¾ miles away
- Sev Torngth Bridge, a bridge, 4¾ miles away
- Bridlingstable Bridge East, a bridge, 4¾ miles away
- Bandit Camp, a bandit-camp, 5 miles away
- Washingcombe, a human village, 5 miles away
- Bridlingstable Bridge West, a bridge, 5 miles away
- Davenhaven Docks, a dock, 5 miles away
Itinerants
Itinerants are NPCs with no fixed home. They may be visiting, have arranged temporarily accommodation, or be living rough on the streets.
- Emel - Female Elf Custodian, age 126
- Tinuvdis the Second - Female Elf Custodian, age 172
- Vardril - Female Elf Messenger, age 117
- Engoor - Male Elf Paper Seller, age 270
- Rwenel the First - Female Elf Poet, age 325
- Elenas the First - Female Elf Woodcarver, age 533
Specialty Buildings
These buildings have a specialized function in the town.
- Temple of Solina, with 4 devotees.
- The Lion & Wolf Pub.
Shops
These dwellings have a shopfront where items are sold. Click on the dwelling to see it's inventory.
- Nimrdal's Local Old-Clothes, with 13 people.
- Enethas' Tailors, with 14 people.
Other Traders
- Mithror's Cobblers, with 11 people.
- Findein's Quality Cobblers, with 6 people.
- Ingolfir's Comfortable Furriers, with 12 people.
- Elrodir's Furriers, with 12 people.
Nobles
- Amardis' Manor, with 7 people.
- Imin's Manor, with 10 people.
Residences & Agriculture
- Barley Field, with 5 people.
- Barley Field, with 11 people.
- Barley Field, with 3 people.
- Barley Field, with 8 people.
- Barley Field, with 8 people.
- Barley Field, with 12 people.
- Dairy, with 12 people.
- Dairy, with 7 people.
- Orchard, with 10 people.
- Potato Field, with 9 people.
- Potato Field, with 12 people.
- Vegetable Garden, with 9 people.
- Wheat Field, with 12 people.
- Wheat Field, with 2 people.