Sedgeworth
A human hamlet, Pop. 210
This hamlet is overgrown with tough weeds, and has green poking out of every untrodden patch of ground. The hamlet lies in the foothills. It is known for it's furriers.
The primary language of the settlement is Common.
Faction: Astrus
Demographics: Human 96% (198), Elf 2% (5), Tiefling 2% (4) (Total: 207)
Elevation 3,310 feet.
Travel
- Follow the byway
north-east
The signpost reads: - Southminsbrough, a human village, 3 miles
- Valdshire Docks, a dock, 33 miles
- Follow the highway
north
The signpost reads: - Eldal Oropdis, an elven hamlet, 3 miles
- Bridlingstable, a human village, 10 miles
- Shrewsham, a human village, 10 miles
- Shrewsham Docks East, a dock, 11 miles
- Eppden, an otterfolk village, 13 miles
- Follow the byway
south
The signpost reads: - Washingcombe, a human village, 3¼ miles
- Hartdale, a human village, 8½ miles
- Follow the highway
south-west
The signpost reads: - Wadebhaven, a human hamlet, 14 miles
- Chaftree, a human hamlet, 21 miles
- Colescliffe, a human village, 22 miles
- Elebrdehalh Docks, a dock, 41 miles
- Port Corbrough, an otterfolk village and port, 65 miles
Nearby Locations
All nearby locations within 5 miles. Note: distances given are as the crow flies.
- Eldal Oropdis Junction, a crossroads, 2½ miles away
- Southminsbrough, a human village, 2½ miles away
- Bandit Camp, a bandit-camp, 3 miles away
- Bandit Camp, a bandit-camp, 3¼ miles away
- Siltstonepass Junction, a crossroads, 3½ miles away
- Mallleigh Junction, a crossroads, 3¾ miles away
- Siltstonepass, a dwarven hamlet, 3¾ miles away
- Huyfield Junction, a crossroads, 4 miles away
- Nottingpool Crossing West, a crossroads, 4 miles away
- Mallleigh, a human village, 4 miles away
- Huyfield, a human village, 4 miles away
- Camp Fargwor, an orcish hamlet, 4½ miles away
- Mallleigh Bridge, a bridge, 4½ miles away
- Nottingpool Junction West, a crossroads, 4½ miles away
- Sev Torngth Junction, a crossroads, 4¾ miles away
- Nottingpool Crossing East, a crossroads, 4¾ miles away
- Nottingpool, a human hamlet, 5 miles away
- Camp Fargwor Junction, a crossroads, 5 miles away
- Sev Torngth, an elven hamlet, 5 miles away
- Nottingpool Junction East, a crossroads, 5 miles away
Itinerants
Itinerants are NPCs with no fixed home. They may be visiting, have arranged temporarily accommodation, or be living rough on the streets.
- Adeline Skinner of Washingcombe - Female Human Farm Hand, age 45
- Avicia William of Southminsbrough - Female Human Farm Hand, age 21
- Ellenor Brady - Female Human Farm Hand, age 25
- Elwindial of Eldal Oropdis - Female Elf Farm Hand, age 242
- Gwiodir of Eldal Oropdis - Male Elf Farm Hand, age 436
- Rosina Hunt of Southminsbrough - Female Tiefling Farm Hand, age 38
- Turgnor Kiarin of Eldal Oropdis - Male Elf Farm Hand, age 450
- Nicholas Brock - Male Human Paladin, age 42
- Tinudir of Eldal Oropdis - Female Elf Poacher, age 108
Specialty Buildings
These buildings have a specialized function in the town.
Shops
These dwellings have a shopfront where items are sold. Click on the dwelling to see it's inventory.
- Osbert's Barbers, with 11 people.
- Brady's Fine Jewellers, with 11 people.
- William's Comfortable Tailors, with 6 people.
Other Traders
Cobblers
- Tovy's Cobblers, with 11 people.
- Eli's Cobblers, with 8 people.
- Eldridge's Discount Cobblers, with 10 people.
Furriers
- Brady's Best Furriers, with 11 people.
Nobles
- William's Manor, with 11 people.
Residences & Agriculture
- Barley Field, with 7 people.
- Barley Field, with 8 people.
- Barley Field, with 7 people.
- Barley Field, with 9 people.
- Orchard, with 7 people.
- Orchard, with 6 people.
- Orchard, with 9 people.
- Orchard, with 8 people.
- Potato Field, with 7 people.
- Potato Field, with 7 people.
- Potato Field, with 3 people.
- Vegetable Garden, with 7 people.
- Vegetable Garden, with 5 people.
- Wheat Field, with 8 people.
- Wheat Field, with 8 people.
- Wheat Field, with 3 people.