Sealey
A human hamlet, Pop. 170
This hamlet has green flowers blossoming in every spare patch of ground. The hamlet lies in the foothills. It is known for it's cobblers.
The primary language of the settlement is Common.
Faction: Broaye
Demographics: Human 96% (166), Tiefling 2% (3), Dwarf 1% (2), Elf < 1% (1), Giant < 1% (1) (Total: 173)
Elevation 3,430 feet.
Travel
- Follow the highway
south-east
The signpost reads: - Skarnridge, a dwarven village, 2 miles
- Chulmden, an otterfolk village, 14 miles
- Grimsden, an otterfolk village, 16 miles
- Eronton, a longfoot village, 17 miles
- Follow the highway
north-west
The signpost reads: - Dacitedeep, a dwarven hamlet, 3 miles
- Dacitedeep Docks, a dock, 4 miles
Nearby Locations
All nearby locations within 5 miles. Note: distances given are as the crow flies.
- Lath Amarir Docks South, a dock, 1½ miles away
- Lath Amarir Crossing, a crossroads, 1½ miles away
- Lath Amarir Docks North, a dock, 2 miles away
- Skarnridge Bridge, a bridge, 2¼ miles away
- Lath Amarir Bridge, a bridge, 2¼ miles away
- Bandit Camp, a bandit-camp, 2¼ miles away
- Dorchesforth Docks South, a dock, 2¼ miles away
- Lath Amarir Junction, a crossroads, 2¼ miles away
- Lath Amarir, an elven village, 2½ miles away
- Peridotitepass Docks, a dock, 2½ miles away
- Bandit Camp, a bandit-camp, 2½ miles away
- Peridotitepass, a dwarven hamlet, 2½ miles away
- Dacitedeep Docks, a dock, 2½ miles away
- Dorchesforth, a human hamlet, 3 miles away
- Eldiral, an elven hamlet, 3¼ miles away
- Rognarnham, a koboldian hamlet, 3¼ miles away
- Bandit Camp, a bandit-camp, 3¼ miles away
- Serpentinitepass Junction, a crossroads, 3½ miles away
- Camp Volrit, a giant hamlet, 4 miles away
- Serpentinitepass Junction Docks, a dock, 4 miles away
- Pegmatitedeep, a dwarven village, 4¼ miles away
- Serpentinitepass, a dwarven hamlet, 4¼ miles away
- Tutturnville, a tiny goblin hamlet, 4½ miles away
- Norgkun's Rest, a tiny giant hamlet, 4¾ miles away
- Brynir Junction, a crossroads, 5 miles away
Itinerants
Itinerants are NPCs with no fixed home. They may be visiting, have arranged temporarily accommodation, or be living rough on the streets.
- Abbie Camp - Female Human Farm Hand, age 23
- Adam Nelson the 2nd - Male Human Farm Hand, age 22
- Alfredus Camp - Male Human Farm Hand, age 39
- Gladys Camp - Female Human Farm Hand, age 33
- Iblin Sharpcandle of Skarnridge - Male Dwarf Farm Hand, age 141
- Imborner Glin Fynnasil of Elronin - Male Elf Farm Hand, age 136
- John Doolittle - Male Human Farm Hand, age 21
- Sampson Camp - Male Human Farm Hand, age 30
- Septimus Doolittle - Male Human Farm Hand, age 28
- Sue Camp - Female Human Farm Hand, age 27
- Alwinus Doolittle - Male Human Poacher, age 50
- Willelmus Camp the 2nd - Male Human Troubadour, age 25
Specialty Buildings
These buildings have a specialized function in the town.
Other Traders
- Catharine's Cobblers, with 7 people.
- Camp's Stylish Furriers, with 8 people.
Nobles
- Nelson's Manor, with 7 people.
Residences & Agriculture
- Barley Field, with 6 people.
- Barley Field, with 4 people.
- Dairy, with 2 people.
- Huntsman, with 6 people.
- Orchard, with 3 people.
- Orchard, with 8 people.
- Orchard, with 8 people.
- Orchard, with 5 people.
- Potato Field, with 6 people.
- Potato Field, with 10 people.
- Potato Field, with 5 people.
- Potato Field, with 8 people.
- Potato Field, with 8 people.
- Vegetable Garden, with 4 people.
- Vegetable Garden, with 5 people.
- Vegetable Garden, with 3 people.
- Vegetable Garden, with 4 people.
- Vegetable Garden, with 6 people.
- Vegetable Garden, with 4 people.
- Wheat Field, with 3 people.
- Wheat Field, with 9 people.
- Wheat Field, with 9 people.
- Wheat Field, with 1 person.
- Wheat Field, with 2 people.
- Wheat Field, with 2 people.
- Wheat Field, with 8 people.