Hlascth
An elven hamlet, Pop. 270
A clearing where young elves relax after a days work provides this hamlet with a focal point, with dwellings built into the surrounding trees and pathways to those further away. The builders have used living trees as part of the hamlet's construction.
The primary languages of the settlement are Elvish and Common.
Faction: Astrus
Demographics: Elf 98% (268), Otterfolk < 1% (2), Dwarf < 1% (2), Dwelf < 1% (1), Kobold < 1% (1) (Total: 274)
Elevation 1,740 feet.
Travel
- Follow the bridleway
south-west
The signpost reads: - Valdshire, a halfling village, 2¼ miles
- Port Largcamworth, a gnomish hamlet and port, 5½ miles
- Follow the highway
east
The signpost reads: - Longham, a halfling village, 2¾ miles
- Pengolodil, an elven village, 5½ miles
- Chromepeak, a dwarven hamlet, 11 miles
- Tanis Stars, an elven village, 13 miles
- Uxbgate, a human hamlet, 14 miles
- Luttree, a human hamlet, 15 miles
- Enden, an otterfolk village, 17 miles
- Moondor, an elven hamlet, 19 miles
- Lindaville, a halfling hamlet, 19 miles
- Landby, a halfling village, 59 miles
- Follow the highway
north
The signpost reads: - Tinpeak, a dwarven village, 3¼ miles
- Imboor, an elven hamlet, 5½ miles
- Rhyolitedeep, a dwarven village, 10 miles
- Ironpass, a dwarven village, 12 miles
- Port Warebourne, a human hamlet and port, 16 miles
- Travertinepass, a dwarven village, 16 miles
- Lath Finduen, an elven village, 22 miles
Nearby Locations
All nearby locations within 5 miles. Note: distances given are as the crow flies.
- Bandit Camp, a bandit-camp, 1¾ miles away
- Valdshire, a halfling village, 1¾ miles away
- Valdshire Junction, a crossroads, 2 miles away
- Longham Bridge, a bridge, 2 miles away
- Bandit Camp, a bandit-camp, 2¼ miles away
- Bandit Camp, a bandit-camp, 2¼ miles away
- Longham, a halfling village, 2½ miles away
- Bandit Camp, a bandit-camp, 2½ miles away
- Batden Junction, a crossroads, 2½ miles away
- Pengolodil Docks, a dock, 2¾ miles away
- Valdshire Docks, a dock, 2¾ miles away
- Batden, an otterfolk village, 2¾ miles away
- Tanis Arant Docks, a dock, 3 miles away
- Port Largcamworth Junction, a crossroads, 3½ miles away
- Port Largcamworth, a gnomish hamlet and port, 3½ miles away
- Tanis Beacon, a beacon, 3½ miles away
- Largcamworth Docks, a dock, 3½ miles away
- Bandit Camp, a bandit-camp, 3¾ miles away
- Imboor, an elven hamlet, 3¾ miles away
- Derturn's Place, a koboldian hamlet, 3¾ miles away
- Tanis Arant Junction, a crossroads, 4 miles away
- Horngate Docks, a dock, 4¼ miles away
- Bandit Camp, a bandit-camp, 4½ miles away
- Imboor Junction East, a crossroads, 4½ miles away
- Pengolodil, an elven village, 4½ miles away
- Adinham Docks, a dock, 4½ miles away
- Port Horngate Junction, a crossroads, 4½ miles away
- Adinham, a halfling village, 4¾ miles away
- Port Horngate, a human hamlet and port, 4¾ miles away
- Bandit Camp, a bandit-camp, 4¾ miles away
- Pengolodil Junction, a crossroads, 5 miles away
Itinerants
Itinerants are NPCs with no fixed home. They may be visiting, have arranged temporarily accommodation, or be living rough on the streets.
- Thini Coppercarter of Tinpeak - Female Dwarf Beggar, age 283
- Chiena Zuluppup of Batden - Female Otterfolk Horse Trader, age 31
- Kiduin son of Náinóin of Tinpeak - Male Dwarf Merchant, age 94
- Batkarr Junior of Derturn's Place - Male Kobold Ranger, age 66
- Fingor the Second of Tanis Beacon - Male Elf Thief, age 549
- Prookol Rulumapup of Batden - Male Otterfolk Thief, age 37
- Nellarod Gaukhill of Pengolodil - Male Elf Woodcarver, age 356
Specialty Buildings
These buildings have a specialized function in the town.
Shops
These dwellings have a shopfront where items are sold. Click on the dwelling to see it's inventory.
- Glorfleg's Dapper Barbers, with 15 people.
- Anduilinion's Tailors, with 14 people.
Other Traders
- Gwion's Handcrafted Cobblers, with 12 people.
- Tinuen's Handcrafted Cobblers, with 16 people.
- Mithod's Furriers, with 15 people.
Nobles
- Indal's Manor, with 17 people.
- Imborrod's Manor, with 14 people.
Residences & Agriculture
- Barley Field, with 4 people.
- Barley Field, with 10 people.
- Orchard, with 8 people.
- Orchard, with 8 people.
- Orchard, with 10 people.
- Orchard, with 8 people.
- Orchard, with 12 people.
- Potato Field, with 12 people.
- Potato Field, with 12 people.
- Vegetable Garden, with 13 people.
- Vegetable Garden, with 12 people.
- Vegetable Garden, with 9 people.
- Vegetable Garden, with 7 people.
- Vegetable Garden, with 4 people.
- Vegetable Garden, with 11 people.
- Wheat Field, with 10 people.