Potcliffe
A human village, Pop. 430
This village is arranged around a central well that provides fresh water for the whole community. The village lies near a river.
Adventures
- Join The Adventurer's Guild: Find Adventurers Guild Halls under "Specialty Buildings" for more quests!
The primary language of the settlement is Common.
Faction: Coskiura
Demographics: Human 76% (324), Elf 15% (66), Tiefling 7% (30), Half-Elf < 1% (4), Longfoot < 1% (3), Otterfolk < 1% (1), Halfling < 1% (1) (Total: 429)
Elevation 1,310 feet.
Travel
- Follow the bridleway
east
The signpost reads: - Hornstead Town, a large human village, 1 mile
- Eastden West, an otterfolk village, 5½ miles
- Follow the bridleway
north
The signpost reads: - Gwinduior, an elven village, 2¾ miles
- Port Hinkleglind, a gnomish hamlet and port, 9½ miles
- Follow the footpath
south
The signpost reads: - Daisyworth, a longfoot hamlet, 3¼ miles
Nearby Locations
All nearby locations within 5 miles. Note: distances given are as the crow flies.
- Daisyworth Docks, a dock, 1 miles away
- Daisyworth Junction, a crossroads, 1¾ miles away
- Dewsburn Junction, a crossroads, 2 miles away
- Gwinduior Junction, a crossroads, 2 miles away
- Dewsburn, a human hamlet, 2¼ miles away
- Dewsburn Docks, a dock, 2¼ miles away
- Rugborough Mill, a windmill, 2¾ miles away
- Galador, an elven village, 3 miles away
- Bandit Camp, a bandit-camp, 3¼ miles away
- Alessplon, an elven village, 3¼ miles away
- Emeldin Junction, a crossroads, 3½ miles away
- Alessplon Docks, a dock, 3¾ miles away
- Emeldin, an elven hamlet, 3¾ miles away
- Mellworth, a halfling village, 3¾ miles away
- Eastden West, an otterfolk village, 3¾ miles away
- Rugborough Crossing, a crossroads, 4¼ miles away
- Eastden Docks North, a dock, 4¼ miles away
- Rugborough Junction East, a crossroads, 4½ miles away
- Rugborough Junction West, a crossroads, 4¾ miles away
- Rugborough, a halfling hamlet, 4¾ miles away
- Port Hinkleglind, a gnomish hamlet and port, 4¾ miles away
- Fonsstead, a halfling village, 5 miles away
- Eastden Docks South, a dock, 5 miles away
- Fairden, an otterfolk hamlet, 5 miles away
Itinerants
Itinerants are NPCs with no fixed home. They may be visiting, have arranged temporarily accommodation, or be living rough on the streets.
- Mattie Yundratha - Female Half-Elf Beggar, age 252
- Minyer Yundratha of Galador - Male Elf Beggar, age 220
- Carl Harper - Male Human Farm Hand, age 32
- Eugene Burton the 2nd - Male Human Farm Hand, age 40
- Irving Burton - Male Human Farm Hand, age 31
- Leonora Burton - Female Human Farm Hand, age 21
- Nelly Gibson - Female Human Farm Hand, age 51
- Reginald Burton - Male Human Farm Hand, age 68
- Semolia Gilbert of Mellworth - Female Halfling Farm Hand, age 72
- Walding Burton - Male Human Farm Hand, age 66
- Winston Tailur - Male Human Farm Hand, age 20
- Montague Burton - Male Human Merchant, age 38
- Jabez Burton the 2nd - Male Human Thief, age 25
Specialty Buildings
These buildings have a specialized function in the town.
- A shrine to Caspio.
- Temple of Marlon, with 5 devotees.
- Smiling Howard's Tavern.
- Adventurer's Guild Hall, with 3 people.
- Potcliffe Watch House.
Shops
These dwellings have a shopfront where items are sold. Click on the dwelling to see it's inventory.
Apothecary
- Reeves' Apothecary, with 10 people.
Bakers
- Gilbert's Delicious Bakers, with 9 people.
Barbers
- Bradshaw's Barbers, with 9 people.
- Samuel's Barbers, with 7 people.
- Hubert's Discount Barbers, with 7 people.
Butchers
- Rosannah's Butchers, with 10 people.
Jewellers
- Adam's Dazzling Jewellers, with 6 people.
- Gilbert's Jewellers, with 7 people.
Old-Clothes
- Reeves' Old-Clothes, with 5 people.
- Harper's Old-Clothes, with 4 people.
Patisserie
- Erlshaetve's Artisanal Patisserie, with 3 people.
Saddlers and Harness-Makers
- Harper's Everymount Saddlers and Harness-Makers, with 10 people.
Tailors
- Babcock's Fashionable Tailors, with 3 people.
- Jerry's Tailors, with 9 people.
- Falcad's Tailors, with 6 people.
Other Traders
Carpenters
- Bradshaw's Specialist Carpenters, with 9 people.
Cobblers
- Victoria's Cobblers, with 10 people.
- Nerdir's Cobblers, with 12 people.
- Bankward's Cobblers, with 7 people.
Coopers
- Reeves' Coopers, with 10 people.
Furriers
- Gibson's Handmade Furriers, with 10 people.
- Isaac's Handcrafted Furriers, with 6 people.
Lawyer/advocates
- Stacius Gilbert's Advocates, with 9 people.
Masons
- Babcock's Solid Masons, with 9 people.
- Babcock's Masons, with 7 people.
Weavers
- Amral's Handmade Weavers, with 6 people.
Nobles
- Bradshaw's Manor, with 10 people.
Residences & Agriculture
- Piper's Residence, with 3 people.
- Piper's Residence, with 5 people.
- Barley Field, with 1 person.
- Barley Field, with 4 people.
- Barley Field, with 4 people.
- Barley Field, with 6 people.
- Barley Field, with 7 people.
- Barley Field, with 7 people.
- Barley Field, with 4 people.
- Barley Field, with 6 people.
- Dairy, with 6 people.
- Huntsman, with 5 people.
- Huntsman, with 4 people.
- Huntsman, with 6 people.
- Orchard, with 5 people.
- Orchard, with 9 people.
- Orchard, with 1 person.
- Orchard, with 6 people.
- Orchard, with 7 people.
- Orchard, with 8 people.
- Orchard, with 6 people.
- Potato Field, with 9 people.
- Potato Field, with 8 people.
- Potato Field, with 6 people.
- Potato Field, with 8 people.
- Vegetable Garden, with 4 people.
- Vegetable Garden, with 4 people.
- Vegetable Garden, with 4 people.
- Vegetable Garden, with 9 people.
- Vegetable Garden, with 5 people.
- Vegetable Garden, with 1 person.
- Wheat Field, with 3 people.
- Wheat Field, with 6 people.
- Wheat Field, with 8 people.
- Wheat Field, with 8 people.