Woodbcliffe
A human village, Pop. 300
This hamlet seems somewhat run-down. Windows are cracked, and buildings are in poor repair.
Adventures
- Join The Adventurer's Guild: Find Adventurers Guild Halls under "Specialty Buildings" for more quests!
The primary language of the settlement is Common.
Faction: Broaye
Demographics: Human 98% (294), Elf 1% (4), Otterfolk < 1% (1) (Total: 299)
Elevation 1,320 feet.
Travel
- Follow the bridleway
west
The signpost reads: - Cheltenby, a human village, 3¼ miles
- Tanis Rianir, an elven village, 9 miles
- Follow the bridleway
south
The signpost reads: - Port Quennis, an elven hamlet and port, 5 miles
- Follow the footpath
south-east
The signpost reads: - Finchhaven, a human village, 2¼ miles
- Follow the bridleway
north-east
The signpost reads: - Woodbcliffe Docks East, a dock, 2¾ miles
- Follow the bridleway
north
The signpost reads: - Sleahall, a human village, 4¼ miles
- Sleahall Docks East, a dock, 5½ miles
Nearby Locations
All nearby locations within 5 miles. Note: distances given are as the crow flies.
- Luhill Bridge, a dock, ⅞ mile away
- Finchhaven Docks, a dock, 1¼ miles away
- Cheltenby Junction, a crossroads, 1¾ miles away
- Finchhaven, a human village, 2 miles away
- Luhill, a human village, 2 miles away
- Luhill Docks, a dock, 2¼ miles away
- Cheltenby, a human village, 2¼ miles away
- Lath Nari Junction East, a crossroads, 2¾ miles away
- Ruffstead, a human hamlet, 2¾ miles away
- Lath Nari, an elven hamlet, 2¾ miles away
- Lath Nari Junction West, a crossroads, 3 miles away
- Sleahall, a human village, 3½ miles away
- Gringshire, a longfoot village, 3½ miles away
- Bandit Camp, a bandit-camp, 3¾ miles away
- Abdid's Rest, a tiny goblin hamlet, 4 miles away
- Port Quennis, an elven hamlet and port, 4 miles away
- Gringshire Junction, a crossroads, 4 miles away
- Twickendown Junction, a crossroads, 4¼ miles away
- Royswich Junction South, a crossroads, 4¼ miles away
- Twickendown, a human village, 4¼ miles away
- Sleahall Docks East, a dock, 4½ miles away
- Royswich, a human village, 4½ miles away
- Royswich Junction North, a crossroads, 4½ miles away
- Bandit Camp, a bandit-camp, 4¾ miles away
- Sleahall Docks West, a dock, 4¾ miles away
- Duennshire Docks, a dock, 4¾ miles away
- Duennshire, a halfling village, 5 miles away
- Lath Nari Junction Docks, a dock, 5 miles away
- Oadden Junction East, a crossroads, 5 miles away
- Royswich Bridge, a dock, 5 miles away
- Saradham Bridge, a dock, 5 miles away
Itinerants
Itinerants are NPCs with no fixed home. They may be visiting, have arranged temporarily accommodation, or be living rough on the streets.
- Amelia Babcock of Ruffstead - Female Human Beggar, age 50
- Hiram Babcock - Male Human Beggar, age 50
- Addie Ray the 2nd - Female Human Farm Hand, age 32
- Beatrix Tonhak - Female Human Farm Hand, age 31
- Enoch Dow - Male Human Farm Hand, age 29
- Marshall Cox - Male Human Farm Hand, age 28
- Nelson Dow the 2nd - Male Human Farm Hand, age 31
- Sallie Gage of Cheltenby - Female Human Farm Hand, age 70
- Wright Gage - Male Human Farm Hand, age 21
- Christiana Ray - Female Human Poacher, age 39
- Phillipus Tonhak the 2nd - Male Human Poacher, age 21
Specialty Buildings
These buildings have a specialized function in the town.
- A shrine to Marlon.
- Temple of Caspio, with 4 devotees.
- Good Nelly's Pub.
- The Mystic of Woodbcliffe Tavern.
- Adventurer's Guild Hall, with 2 people.
Shops
These dwellings have a shopfront where items are sold. Click on the dwelling to see it's inventory.
- Rude's Apothecary, with 3 people.
- Tonhak's Homemade Bakers, with 4 people.
- Gage's Barbers, with 4 people.
- Leroy's Butchers, with 10 people.
- Thaddaeus' Jewellers, with 8 people.
- Ray's Good As New Old-Clothes, with 14 people.
- Vail's Pastry Shop, with 11 people.
- East's Sturdy Saddlers and Harness-Makers, with 7 people.
- Hines' Tailors, with 10 people.
Other Traders
- Abraham's Carpenters, with 9 people.
- Rosanna's Quality Cobblers, with 8 people.
- Cox's Cobblers, with 6 people.
- David's Coopers, with 8 people.
- Ray's Furriers, with 8 people.
- Gentry's Furriers, with 9 people.
- Jeremiah Mullen's Lawyers, with 4 people.
- Alva's Textiles Dealer, with 9 people.
- Letitia's Quality Weavers, with 8 people.
Nobles
- Ray's Manor, with 11 people.
- Gage's Manor, with 8 people.
Residences & Agriculture
- Barley Field, with 7 people.
- Barley Field, with 7 people.
- Huntsman, with 8 people.
- Orchard, with 9 people.
- Orchard, with 1 person.
- Orchard, with 5 people.
- Orchard, with 6 people.
- Pond, with 10 people.
- Potato Field, with 7 people.
- Potato Field, with 7 people.
- Potato Field, with 6 people.
- Potato Field, with 6 people.
- Vegetable Garden, with 6 people.
- Vegetable Garden, with 5 people.
- Wheat Field, with 5 people.
- Wheat Field, with 8 people.
- Wheat Field, with 8 people.