Enerder
An elven village, Pop. 300
An ancient oak tree provides this village with a focal point, with pathways radiating out from it. The builders have used living trees as part of the village's construction. It is known for it's old-clothes.
The primary languages of the settlement are Elvish and Common.
Faction: Broaye
Demographics: Elf 93% (283), Human 6% (19), Half-Elf < 1% (1) (Total: 303)
Elevation 2,530 feet.
Travel
- Follow the bridleway
north-east
The signpost reads: - Follow the byway
south-west
The signpost reads: - Chesgrave, a human hamlet, 2½ miles
- Chorwick Docks, a dock, 26 miles
- Follow the footpath
south-east
The signpost reads: - Geronstead Docks, a dock, 5½ miles
- Follow the byway
north
The signpost reads: - Callinggate, a human village, 5 miles
- Port Stainden, an otterfolk village and port, 8 miles
Nearby Locations
All nearby locations within 5 miles. Note: distances given are as the crow flies.
- Chesgrave Junction North, a crossroads, 2 miles away
- Callinggate Docks, a dock, 2 miles away
- Badoworth, a human village, 2¼ miles away
- Chesgrave Junction South, a crossroads, 2¼ miles away
- Pudden Docks North, a dock, 2¼ miles away
- Pudden, an otterfolk village, 2¾ miles away
- Bandit Camp, a bandit-camp, 2¾ miles away
- Pudden Junction, a crossroads, 2¾ miles away
- Geronstead Junction Docks, a dock, 3 miles away
- Geronstead Junction West, a crossroads, 3 miles away
- Stainden Bridge South, a dock, 3¼ miles away
- Pudden Junction Docks, a dock, 3¼ miles away
- Geronstead Junction East, a crossroads, 3¼ miles away
- Geronstead, a longfoot village, 3½ miles away
- Pudden Docks South, a dock, 3¾ miles away
- Bandit Camp, a bandit-camp, 3¾ miles away
- Bandit Camp, a bandit-camp, 4 miles away
- Bandit Camp, a bandit-camp, 4¼ miles away
- Geronstead Docks, a dock, 4¼ miles away
- Callinggate Junction, a crossroads, 4½ miles away
Itinerants
Itinerants are NPCs with no fixed home. They may be visiting, have arranged temporarily accommodation, or be living rough on the streets.
- Godfrey Cooper of Callinggate - Male Human Custodian, age 49
- Lecia Heapears of Callinggate - Female Human Custodian, age 61
- Cyril Lystwine the 2nd of Bilsdown - Male Human Gardener, age 46
- Penlodtan Galatant Kelerasae - Male Elf Gardener, age 578
- Tation Ecthelioil Mornmistver - Male Elf Gardener, age 238
- Legonar Sigismibs Nelnutar-Tyler of Geronstead - Male Elf Messenger, age 118
- Haldgon Belemmalmo Allut - Male Elf Ranger, age 140
- Makior Erestdir Evereth of Calaughisum - Male Elf Sage, age 221
Specialty Buildings
These buildings have a specialized function in the town.
Shops
These dwellings have a shopfront where items are sold. Click on the dwelling to see it's inventory.
- Minyin's Barbers, with 11 people.
- Nari's Butchers, with 12 people.
- Vyshanth's Old-Clothes, with 10 people.
- Stilwer's Pâtisserie, with 3 people.
- Nacnaelir's Tailors, with 11 people.
- Amral's Tailors, with 15 people.
Other Traders
- Tyler-Cristion's Cobblers, with 17 people.
- Imbor's Quality Cobblers, with 12 people.
- Orophiil's Furriers, with 11 people.
- Vyshanth's Furriers, with 16 people.
- Tatilas' Masons, with 14 people.
- Nerdaril's Weavers, with 12 people.
Nobles
- Stilwer's Manor, with 12 people.
- Kelerasae's Manor, with 12 people.
- Allut's Manor, with 14 people.
Residences & Agriculture
- Barley Field, with 2 people.
- Barley Field, with 7 people.
- Dairy, with 11 people.
- Huntsman, with 7 people.
- Huntsman, with 8 people.
- Orchard, with 8 people.
- Potato Field, with 11 people.
- Vegetable Garden, with 11 people.
- Vegetable Garden, with 7 people.
- Vegetable Garden, with 12 people.
- Wheat Field, with 10 people.