Chesgrave
A human hamlet, Pop. 230
This hamlet is arranged around a central well that provides fresh water for the whole community. The hamlet lies in the foothills.
Adventures
- A Giant Pilgrimage: Are the giants of Broaye returning to Mallows Ruin?
- Join The Adventurer's Guild: Find Adventurers Guild Halls under "Specialty Buildings" for more quests!
The primary language of the settlement is Common.
Faction: Broaye
Demographics: Human 90% (206), Elf 8% (18), Tiefling 1% (3), Dwelf < 1% (1) (Total: 228)
Elevation 2,890 feet.
Travel
- Follow the byway
south-east
The signpost reads: - Geronstead, a longfoot village, 4¼ miles
- Geronstead Docks, a dock, 6 miles
- Follow the byway
north-west
The signpost reads: - Mines of Naurin, a dwarven village, 20 miles
- Chorwick, a human village, 23 miles
- Chorwick Docks, a dock, 24 miles
- Follow the byway
north-east
The signpost reads:
Nearby Locations
All nearby locations within 5 miles. Note: distances given are as the crow flies.
- Bandit Camp, a bandit-camp, 2 miles away
- Bandit Camp, a bandit-camp, 2 miles away
- Bandit Camp, a bandit-camp, 2½ miles away
- Geronstead Junction West, a crossroads, 2½ miles away
- Geronstead Junction East Downs, a crossroads, 3¼ miles away
- Geronstead Junction East, a crossroads, 3¼ miles away
- Geronstead, a longfoot village, 3¼ miles away
- Bandit Camp, a bandit-camp, 3¾ miles away
- Enerder Docks, a dock, 4 miles away
- Callinggate Docks, a dock, 4 miles away
- Pudden, an otterfolk village, 4¼ miles away
- Geronstead Junction Docks, a dock, 4¼ miles away
- Badoworth, a human village, 4¼ miles away
- Pudden Docks North, a dock, 4¼ miles away
- Pudden Junction, a crossroads, 4¼ miles away
- Bilsdown, a human hamlet, 4½ miles away
- Bilsdown Bridge West, a dock, 4½ miles away
- Geronstead Docks, a dock, 4½ miles away
- Duirow Docks, a dock, 4¾ miles away
- Bilsdown Junction, a crossroads, 4¾ miles away
Itinerants
Itinerants are NPCs with no fixed home. They may be visiting, have arranged temporarily accommodation, or be living rough on the streets.
- Alveua Lystwine - Female Human Farm Hand, age 47
- Arthur Sullivan - Male Human Farm Hand, age 27
- Betsey Conover of Bilsdown - Female Human Farm Hand, age 49
- Elebrwen Bristol-Potter of Enerder - Female Elf Farm Hand, age 253
- Fingoloddal Celeeth Silverth of Duirow - Male Elf Farm Hand, age 287
- Frances Nixon - Female Human Farm Hand, age 47
- Indieth Serindisdal Erkow of Duirow - Female Elf Farm Hand, age 533
- Mott Nixon - Female Human Farm Hand, age 27
- Inelberin Elberna Nlossth of Calaughisum - Female Elf Merchant, age 135
Specialty Buildings
These buildings have a specialized function in the town.
- A shrine to Marlon.
- Temple of Caspio, with 5 devotees.
- The Merchant's Bell Tavern.
- Adventurer's Guild Hall, with 2 people.
Shops
These dwellings have a shopfront where items are sold. Click on the dwelling to see it's inventory.
- Mott's Bakers, with 12 people.
- Jessie's Dapper Barbers, with 7 people.
- Adric's Butchers, with 4 people.
- Sefar's Jewellers, with 8 people.
- Fry-Lystwine's Pastry Shop, with 8 people.
- Septimus' Tailors, with 8 people.
Other Traders
- Avery's Wrought Carpenters, with 6 people.
- Betsey's Cobblers, with 9 people.
- Pate's Furriers, with 8 people.
- Mott's Furriers, with 8 people.
- Trevor Vincent's Advocates, with 9 people.
- Pate's Reliable Masons, with 7 people.
Nobles
- Vincent's Manor, with 12 people.
Residences & Agriculture
- Barley Field, with 7 people.
- Dairy, with 8 people.
- Huntsman, with 7 people.
- Huntsman, with 7 people.
- Huntsman, with 8 people.
- Orchard, with 7 people.
- Potato Field, with 9 people.
- Potato Field, with 5 people.
- Potato Field, with 6 people.
- Vegetable Garden, with 9 people.
- Vegetable Garden, with 11 people.
- Wheat Field, with 9 people.
- Wheat Field, with 2 people.