Tyldsham
A human village, Pop. 360
This village has purple flowers blossoming in every spare patch of ground. The village lies in the foothills. It is known for it's noble households.
The primary language of the settlement is Common.
Faction: Astrus
Demographics: Human 94% (333), Elf 4% (14), Tiefling < 1% (3), Elfling < 1% (1), Otterfolk < 1% (1), Dwelf < 1% (1), Orc < 1% (1), Half-Orc < 1% (1) (Total: 355)
Elevation 2,470 feet.
Travel
- Follow the bridleway
north-east
The signpost reads: - Cair Amraor, an elven village, 3 miles
- Brecciapass, a dwarven village, 8 miles
- Follow the footpath
north-west
The signpost reads: - Bungoby, a longfoot village, 2¼ miles
- Follow the bridleway
south-east
The signpost reads: - Claydeep, a dwarven hamlet, 2¾ miles
- City of Elwindal, an elven city, 45 miles
Nearby Locations
All nearby locations within 5 miles. Note: distances given are as the crow flies.
- Cair Amraor Bridge, a dock, 1¾ miles away
- Narnlorn Lutt, an orcish hamlet, 2 miles away
- Bungoby Docks East, a dock, 2 miles away
- Cair Amraor Junction West, a crossroads, 2 miles away
- Bungoby Bridge, a dock, 2¼ miles away
- Cair Amraor Junction Docks, a dock, 2¼ miles away
- Bungoby Docks West, a dock, 2¼ miles away
- Cair Amraor, an elven village, 2¼ miles away
- Minedon Junction Docks, a dock, 2½ miles away
- Donnaton Docks, a dock, 2¾ miles away
- Cair Amraor Junction East, a crossroads, 2¾ miles away
- Bandit Camp, a bandit-camp, 3 miles away
- Bandit Camp, a bandit-camp, 3¼ miles away
- Norden Docks, a dock, 3¼ miles away
- Minedon Junction, a crossroads, 3¼ miles away
- Minedon Docks, a dock, 3¼ miles away
- Donnaton, a longfoot village, 3½ miles away
- Bandit Camp, a bandit-camp, 3½ miles away
- Norden Crossing, a crossroads, 3½ miles away
- Sawbden Junction North, a crossroads, 3½ miles away
- Minedon, a human hamlet, 3½ miles away
- Cerdham, a halfling village, 3¾ miles away
- Tottentree, a human village, 3¾ miles away
- Sawbden, an otterfolk village, 4 miles away
- Norden, an otterfolk hamlet, 4 miles away
- Norden Junction, a crossroads, 4 miles away
- Tottentree Docks East, a dock, 4 miles away
- Bandit Camp, a bandit-camp, 4 miles away
- Cerdham Junction, a crossroads, 4¼ miles away
- Sawbden Junction South, a crossroads, 4½ miles away
- Tinuvel Carrefour, a crossroads, 4½ miles away
- Tottentree Docks West, a dock, 4½ miles away
- Norden Bridge, a dock, 4½ miles away
- Val Sicafae Junction South, a crossroads, 4¾ miles away
- Val Sicafae Junction North, a crossroads, 4¾ miles away
- Rural Dock, a dock, 4¾ miles away
- Rural Dock, a dock, 4¾ miles away
Itinerants
Itinerants are NPCs with no fixed home. They may be visiting, have arranged temporarily accommodation, or be living rough on the streets.
- Aminiaora Butler - Female Human Farm Hand, age 58
- Argoung Eagerhand of Cerdham - Male Dwelf Farm Hand, age 349
- Emma Malone - Female Human Farm Hand, age 26
- Galanel of Cair Amraor - Male Elf Farm Hand, age 230
- Mabil Willis - Female Human Farm Hand, age 46
- Pimperosa Diggerburrow the 2nd - Female Human Farm Hand, age 31
- Poppyose Diggerburrow - Female Human Farm Hand, age 50
- Tavfan Junior of Narnlorn Lutt - Male Half-Orc Farm Hand, age 32
- Yarlutt of Narnlorn Lutt - Female Orc Farm Hand, age 38
- Maxicks Dickinson of Bungoby - Female Elfling Merchant, age 159
- Bertram Willis the 2nd - Male Human Poacher, age 58
- Elronar of Cair Amraor - Male Elf Poacher, age 164
- Helias Willis - Male Human Poacher, age 61
- Nimrodeen of Cair Amraor - Female Elf Poacher, age 257
- Betty Malone-Byers - Female Human Scrap-Metal Collector, age 59
Specialty Buildings
These buildings have a specialized function in the town.
- Temple of Xor, with 5 devotees.
- The Farmer's Hand Pub.
Shops
These dwellings have a shopfront where items are sold. Click on the dwelling to see it's inventory.
- Diggerburrow's Tasty Bakers, with 12 people.
- Dickinson's Barbers, with 9 people.
- Butler's Jewellers, with 11 people.
- Teaears' Old-Clothes, with 8 people.
- Dickinson's Pastry Shop, with 3 people.
- Willis' Tailors, with 8 people.
Other Traders
- Tomaar's Comfortable Cobblers, with 11 people.
- Kernreg's Cobblers, with 7 people.
- Guillelmus' Furriers, with 10 people.
- Byers' Handcrafted Furriers, with 11 people.
- Morton's Weavers, with 9 people.
Nobles
- Diggerburrow's Manor, with 8 people.
- James' Manor, with 8 people.
Residences & Agriculture
- Barley Field, with 9 people.
- Barley Field, with 4 people.
- Barley Field, with 8 people.
- Barley Field, with 7 people.
- Barley Field, with 6 people.
- Barley Field, with 7 people.
- Dairy, with 4 people.
- Orchard, with 7 people.
- Orchard, with 6 people.
- Orchard, with 8 people.
- Orchard, with 5 people.
- Orchard, with 7 people.
- Orchard, with 2 people.
- Orchard, with 7 people.
- Potato Field, with 9 people.
- Potato Field, with 8 people.
- Potato Field, with 8 people.
- Potato Field, with 8 people.
- Potato Field, with 9 people.
- Vegetable Garden, with 7 people.
- Vegetable Garden, with 9 people.
- Vegetable Garden, with 6 people.
- Vegetable Garden, with 5 people.
- Vineyard, with 8 people.
- Wheat Field, with 8 people.
- Wheat Field, with 9 people.
- Wheat Field, with 6 people.
- Wheat Field, with 8 people.
- Wheat Field, with 2 people.
- Wheat Field, with 3 people.
- Wheat Field, with 10 people.