Maldastead
A human village, Pop. 290
Founded by Halflings
This hamlet is arranged around a central well that provides fresh water for the whole community.
Adventures
- Join The Adventurer's Guild: Find Adventurers Guild Halls under "Specialty Buildings" for more quests!
The primary languages of the settlement are Common and Otterese.
Faction: Geflus
Demographics: Human 96% (277), Tiefling 3% (9), Dragonborn < 1% (1), Otterfolk < 1% (1), Elf < 1% (1), Half-Elf < 1% (1) (Total: 290)
Elevation 1,080 feet.
Travel
- Follow the bridleway
south-west
The signpost reads: - Edgstable, a human hamlet, 2¾ miles
- Follow the byway
north-west
The signpost reads: - Fazegrave, a human village, 3½ miles
- Port Clacktree, an otterfolk village and port, 7½ miles
- Follow the byway
south-east
The signpost reads: - Olcoton, a human village, 9½ miles
- Carnwick Docks, a dock, 22 miles
Nearby Locations
All nearby locations within 5 miles. Note: distances given are as the crow flies.
- Gardon Bridge, a bridge, 4 miles away
- Yitlarg Fizz, a tiny goblin hamlet, 4¼ miles away
- Gardon, a human village, 4½ miles away
- Gardon Junction, a crossroads, 4½ miles away
Itinerants
Itinerants are NPCs with no fixed home. They may be visiting, have arranged temporarily accommodation, or be living rough on the streets.
- Vera Daniels - Female Human Adventurer, age 20
- Frell Clarke - Male Human Angler, age 27
- Freyekol Loomis - Male Human Angler, age 52
- Nartut Swain-Loomis - Female Human Angler, age 50
- Constancia Pipefield - Female Human Farm Hand, age 35
- Harriot Whitnose of Edgstable - Female Human Farm Hand, age 63
- Josephine Farechild-Grubbnose - Female Human Farm Hand, age 21
- Matillis Fareworthy-Low - Female Human Seaman, age 20
- Nettie Whitnose - Female Human Seaman, age 35
Specialty Buildings
These buildings have a specialized function in the town.
- A shrine to Marlon.
- Temple of Caspio, with 7 devotees.
- Hopeful Vannin's Tavern.
- The Gate & Ring Pub.
- Adventurer's Guild Hall, with 3 people.
Shops
These dwellings have a shopfront where items are sold. Click on the dwelling to see it's inventory.
- Latebrow's Mystical Apothecary, with 3 people.
- Mae's Bakers, with 12 people.
- Farechild-Heapgirdle's Barbers, with 12 people.
- Clarke's Best Butchers, with 6 people.
- Daniels' Jewellers, with 10 people.
- Fynch-Heapgirdle's Old-Clothes, with 16 people.
- Gauklock's Pastry Shop, with 12 people.
- Daniels' Quality Pastry Shop, with 8 people.
- Lucille's Equestrian Saddlers and Harness-Makers, with 5 people.
- Daniels-Clarke's Tailors, with 9 people.
- Thruith's Tailors, with 10 people.
Other Traders
Carpenters
- Arnold's Carpenters, with 12 people.
Cobblers
- Lee's Cobblers, with 10 people.
Furriers
- May's Furriers, with 12 people.
- Dinah's Discount Furriers, with 9 people.
- Martin's Best Furriers, with 4 people.
Lawyer/advocates
- Septimus Nelson's Advocates, with 10 people.
Masons
- Rumblekin's Masons, with 5 people.
- Noel's Masons, with 6 people.
Weavers
- Bertie's Weavers, with 13 people.
Nobles
- Hoyt's Manor, with 9 people.
- Whitnose's Manor, with 4 people.
Residences & Agriculture
- Daniels' Residence, with 6 people.
- Dairy, with 2 people.
- Orchard, with 8 people.
- Potato Field, with 10 people.
- Sea Cove, with 8 people.
- Vegetable Garden, with 11 people.
- Wheat Field, with 3 people.
- Wheat Field, with 5 people.