Latebrow's Mystical Apothecary
77 year old Human construction, small sized
Location: Maldastead
Owned by: Mahóin Latebrow
A newly built wood and canvas shelter. A Cockatrice head hangs on a wall. The far wall of this apothecary is shelved floor to ceiling and lined with bottles, vials and pouches of all sizes, each one labeled by hand.
Occupants
| Name | Role | Age | Gender | Race | Description |
|---|---|---|---|---|---|
| Benedict Clarke | Arch-Druid's Apprentice | 12 | Male | Human | He is an adolescent human with grey eyes, very short light-brown hair, and light brown skin. |
| Mahóin Latebrow | Arch-Druid | 65 | Female | Human | She is an elderly human with brown eyes, long flowing white hair, and dark brown skin. |
| Otto Gauklock | Housekeeper | 39 | Male | Human | He is an adult human with brown eyes, short curly dyed strawberry hair, a clean shaven face, and dark brown skin. |
Family Tree
- Mahóin Latebrow (♀/65)
- Otto Gauklock (♂/39/Mahóin's nephew)
Items for sale
At this location, items are priced between 100% and 107% of their base value.
| Available | Price | Value | Item | Rarity | Description |
|---|---|---|---|---|---|
| 1 | 210 gp | 200 gp | Potion of animal friendship | uncommon | When you drink this potion, you can cast the spell (save DC 13) for 1 hour at will. Agitating this muddy liquid brings little bits into view: a fish scale, a hummingbird tongue, a cat claw, or a squirrel hair. |
| 3 | 51 gp | 50 gp | Potion of healing | common | You regain 2d4 + 2 hit points when you drink this potion. The potion's red liquid glimmers when agitated. |
| 1 | 110 gp | 100 gp | Potion of poison | uncommon | This concoction looks, smells, and tastes like a Potion of Healing or other beneficial potion. However, it is actually poison masked by illusion magic. An identify spell reveals its true nature. If you drink it, you take 3d6 poison damage, and you must succeed on a DC 13 Constitution saving throw or be poisoned. At the start of each of your turns while you are poisoned in this way, you take 3d6 poison damage. At the end of each of your turns, you can repeat the saving throw. On a successful save, the poison damage you take on your subsequent turns decreases by 1d6. The poison ends when the damage decreases to 0. |
| 2 | 310 gp | 300 gp | Potion of resistance | uncommon | When you drink this potion, you gain resistance to one type of damage for 1 hour. The GM chooses the type or determines it randomly from the options below. Acid, Cold, Fire, Force, Lightning, Necrotic, Poison, Psychic, Radiant or Thunder. |