Latebrow's Mystical Apothecary
77 year old Human construction, small sized
Location: Maldastead
Owned by: Mahóin Latebrow
A newly built wood and canvas shelter. A Cockatrice head hangs on a wall. The far wall of this apothecary is shelved floor to ceiling and lined with bottles, vials and pouches of all sizes, each one labeled by hand.
Occupants
Name | Role | Age | Gender | Race | Description |
---|---|---|---|---|---|
Benedict Clarke | Arch-Druid's Apprentice | 12 | Male | Human | He is an adolescent human with grey eyes, very short light-brown hair, and light brown skin. |
Mahóin Latebrow | Arch-Druid | 65 | Female | Human | She is an elderly human with brown eyes, long flowing white hair, and dark brown skin. |
Otto Gauklock | Housekeeper | 39 | Male | Human | He is an adult human with brown eyes, short curly dyed strawberry hair, a clean shaven face, and dark brown skin. |
Family Tree
- Mahóin Latebrow (♀/65)
- Otto Gauklock (♂/39/Mahóin's nephew)
Items for sale
At this location, items are priced between 100% and 107% of their base value.
Available | Price | Value | Item | Rarity | Description |
---|---|---|---|---|---|
1 | 520 gp | 500 gp | Potion of giant strength (hill giant) | uncommon | When you drink this potion, your Strength score changes to 21 for 1 hour. The type of giant determines the score. The potion has no effect on you if your Strength is equal to or greater than that score. This potion's transparent liquid has floating in it a sliver of fingernail from a giant of the appropriate type. The potion of frost giant strength and the potion of stone giant strength have the same effect. |
3 | 52 gp | 50 gp | Potion of healing | common | You regain 2d4 + 2 hit points when you drink this potion. The potion's red liquid glimmers when agitated. |
3 | 100 gp | 100 gp | Potion of poison | uncommon | This concoction looks, smells, and tastes like a Potion of Healing or other beneficial potion. However, it is actually poison masked by illusion magic. An identify spell reveals its true nature. If you drink it, you take 3d6 poison damage, and you must succeed on a DC 13 Constitution saving throw or be poisoned. At the start of each of your turns while you are poisoned in this way, you take 3d6 poison damage. At the end of each of your turns, you can repeat the saving throw. On a successful save, the poison damage you take on your subsequent turns decreases by 1d6. The poison ends when the damage decreases to 0. |
1 | 320 gp | 300 gp | Potion of resistance | uncommon | When you drink this potion, you gain resistance to one type of damage for 1 hour. The GM chooses the type or determines it randomly from the options below. Acid, Cold, Fire, Force, Lightning, Necrotic, Poison, Psychic, Radiant or Thunder. |