Cleckheawood
A human village, Pop. 410
This village seems somewhat run-down. Windows are cracked, and buildings are in poor repair.
Adventures
- Join The Adventurer's Guild: Find Adventurers Guild Halls under "Specialty Buildings" for more quests!
The primary language of the settlement is Common.
Faction: Broaye
Demographics: Human 95% (386), Elf 4% (15), Otterfolk < 1% (4), Tiefling < 1% (3) (Total: 408)
Elevation 1,460 feet.
Travel
- Follow the bridleway
east
The signpost reads: - Harfield, a human village, 8½ miles
- Harfield Bridge North, a dock, 9 miles
- Follow the footpath
south-east
The signpost reads: - Warringdon, a human hamlet, 15 miles
- Follow the bridleway
north-west
The signpost reads: - Athanham, a human hamlet, 2½ miles
- Athanham Docks North, a dock, 5 miles
Nearby Locations
All nearby locations within 5 miles. Note: distances given are as the crow flies.
- Huntingforth Docks, a dock, 2 miles away
- Chatden, an otterfolk hamlet, 2 miles away
- Athanham Docks South, a dock, 2¼ miles away
- Bandit Camp, a bandit-camp, 2¼ miles away
- Willinglow Junction, a crossroads, 2½ miles away
- Chatden Junction South, a crossroads, 2½ miles away
- Carlcombe Junction, a crossroads, 2½ miles away
- Chatden Docks, a dock, 2½ miles away
- Carlcombe, a human village, 2½ miles away
- Willinglow, a human village, 2¾ miles away
- Fakenend Junction West, a crossroads, 2¾ miles away
- Bel-Edai Bridge, a dock, 2¾ miles away
- Bandit Camp, a bandit-camp, 3 miles away
- Fakenend, a human village, 3 miles away
- Tanis Ganton Crossing, a crossroads, 3¼ miles away
- Fakenend Junction East, a crossroads, 3¼ miles away
- Huntingforth Junction North, a crossroads, 3½ miles away
- Tanis Ganton, an elven village, 3½ miles away
- Tanis Ganton Junction, a crossroads, 3½ miles away
- Huntingforth, a human village, 3½ miles away
- Bandit Camp, a bandit-camp, 3½ miles away
- Huntingforth Junction South, a crossroads, 3¾ miles away
- Athanham Docks North, a dock, 4¼ miles away
- Fanwowville, an orcish hamlet, 4¼ miles away
- Dinningbury, a human village, 4½ miles away
- Winsden Junction West, a crossroads, 4¾ miles away
- Winsden, an otterfolk village, 4¾ miles away
- Guildland, a human hamlet, 4¾ miles away
- Bel-Carador Junction East, a crossroads, 4¾ miles away
- Winsden Junction East, a crossroads, 5 miles away
Itinerants
Itinerants are NPCs with no fixed home. They may be visiting, have arranged temporarily accommodation, or be living rough on the streets.
- Adric House - Male Human Farm Hand, age 28
- Audrey Ladd - Female Human Farm Hand, age 24
- Della Ladd - Female Human Farm Hand, age 30
- Gamel Nye - Male Human Farm Hand, age 36
- Georgia Hawkins - Female Human Farm Hand, age 26
- Gervase Ladd of Carlcombe - Male Human Farm Hand, age 53
- Ian Bean-Mate - Male Human Farm Hand, age 35
- Isabella Hardy - Female Human Farm Hand, age 36
- Roxie Raymond - Female Human Farm Hand, age 60
- Urwehel Hays of Bel-Edai - Female Elf Farm Hand, age 112
- Paul Ladd - Male Tiefling Merchant, age 27
- Bertram Reeves of Fakenend - Male Human Poacher, age 64
- Cissy Hays of Fakenend - Female Human Poacher, age 61
- Eugene Hays - Male Human Poacher, age 38
- George Barber - Male Human Poacher, age 24
- Samuel House - Male Human Poacher, age 56
- Toly Lyon the 2nd - Male Human Thief, age 23
Specialty Buildings
These buildings have a specialized function in the town.
- A shrine to Caspio.
- Temple of Marlon, with 6 devotees.
- The Amicable Goat Tavern.
- The Oracle's Hand Tavern.
- Adventurer's Guild Hall, with 4 people.
- Cleckheawood Watch House.
Shops
These dwellings have a shopfront where items are sold. Click on the dwelling to see it's inventory.
- Hardy's Apothecary, with 7 people.
- May's Fresh Bakers, with 9 people.
- Ollie's Best Barbers, with 11 people.
- Whitehe's Beer-Sellers, with 10 people.
- Billings' Butchers, with 9 people.
- Adric's Grocers and Sundries, with 12 people.
- Reeves' Jewellers, with 12 people.
- Lyon's Second Hand Old-Clothes, with 10 people.
- Wilfred's Local Pastry Shop, with 9 people.
- Ladd's Discount Pastry Shop, with 4 people.
- Reeves' Quality Saddlers and Harness-Makers, with 11 people.
- Ely's Local Tailors, with 11 people.
- Jacob's Wine-Sellers, with 10 people.
Other Traders
Carpenters
- Ollie's Quality Carpenters, with 10 people.
Cobblers
- Edward's Best Cobblers, with 8 people.
- Nye's Local Cobblers, with 7 people.
Furriers
- Bean's Best Furriers, with 9 people.
- Doyle's Furriers, with 5 people.
- House's Discount Furriers, with 7 people.
Lawyer/advocates
- Obadiah Doyle's Advocates, with 12 people.
Masons
- Reeves' Masons, with 8 people.
Weavers
- Letitia's Stylish Weavers, with 9 people.
Nobles
- Reeves' Manor, with 9 people.
- Barber's Manor, with 6 people.
- Stargyr's Manor, with 4 people.
Residences & Agriculture
- Barley Field, with 8 people.
- Barley Field, with 7 people.
- Barley Field, with 8 people.
- Huntsman, with 9 people.
- Orchard, with 1 person.
- Orchard, with 5 people.
- Orchard, with 7 people.
- Orchard, with 6 people.
- Orchard, with 8 people.
- Potato Field, with 3 people.
- Potato Field, with 8 people.
- Potato Field, with 6 people.
- Potato Field, with 7 people.
- Potato Field, with 7 people.
- Vegetable Garden, with 6 people.
- Vineyard, with 5 people.
- Wheat Field, with 9 people.
- Wheat Field, with 7 people.
- Wheat Field, with 7 people.
- Wheat Field, with 8 people.
- Wheat Field, with 6 people.
- Wheat Field, with 8 people.