Amrodos
An elven village, Pop. 400
A beautiful village of graceful wooden structures and lush gardens. Many of the elves here are artists and musicians.
The primary languages of the settlement are Elvish and Common.
Faction: Astrus
Demographics: Elf 99% (399), Otterfolk < 1% (2), Human < 1% (1) (Total: 402)
Elevation 1,370 feet.
Travel
- Follow the bridleway
north-east
The signpost reads: - Indoil, an elven village, 3¾ miles
- Cotmaham Docks, a dock, 35 miles
- Follow the footpath
south-west
The signpost reads: - Shipend, a human hamlet, 3¼ miles
- Follow the bridleway
north-west
The signpost reads: - Readden, an otterfolk hamlet, 3¼ miles
Nearby Locations
All nearby locations within 5 miles. Note: distances given are as the crow flies.
- Amrodos Docks East, a dock, ⅝ mile away
- Witfield Bridge, a dock, ⅞ mile away
- Bromcombe's Gore Docks, a dock, 1¾ miles away
- Indoil Bridge, a dock, 2 miles away
- Bromcombe's Gore, a crossroads, 2 miles away
- Rural Bridge, a bridge, 2 miles away
- Witfield Junction, a crossroads, 2 miles away
- Val Rianna Bridge, a bridge, 2¼ miles away
- Witfield, a tiny human hamlet, 2¼ miles away
- Witfield Docks, a dock, 2¼ miles away
- Readden, an otterfolk hamlet, 2¾ miles away
- Shipend, a human hamlet, 2¾ miles away
- Indoil, an elven village, 2¾ miles away
- Shipend Docks, a dock, 3 miles away
- Indoil Junction, a crossroads, 3 miles away
- Val Rianna Junction, a crossroads, 3¼ miles away
- Val Rianna, an elven village, 3½ miles away
- Sev Taasama, an elven village, 3¾ miles away
- Shoegrave Junction North, a crossroads, 3¾ miles away
- Maryridge, a human hamlet, 3¾ miles away
- Shoegrave Junction South, a crossroads, 3¾ miles away
- Witfield Crossing, a crossroads, 4 miles away
- Maryridge Junction East, a crossroads, 4 miles away
- Maryridge Junction West, a crossroads, 4 miles away
- Sev Taasama Docks, a dock, 4 miles away
- Maryridge Bridge, a dock, 4¼ miles away
- Maryridge Crossing, a crossroads, 4¼ miles away
- Shoegrave, a human village, 4¼ miles away
- Rural Dock, a dock, 4¼ miles away
- Maryridge Junction Bridge, a dock, 4½ miles away
- Bexridge, a human hamlet, 4½ miles away
- Hesden Docks, a dock, 4½ miles away
- Hesden Junction South, a crossroads, 4¾ miles away
- Bexridge Docks, a dock, 5 miles away
Itinerants
Itinerants are NPCs with no fixed home. They may be visiting, have arranged temporarily accommodation, or be living rough on the streets.
- Eledan - Female Elf Forester, age 175
- Findan of Indoil - Male Elf Gardener, age 508
- Nimroen - Female Elf Gardener, age 171
- Urwennel - Female Elf Gardener, age 128
- Edrahilhor of Indoil - Male Elf Messenger, age 305
- Felaorm the Second of Indoil - Male Elf Messenger, age 268
- Yavalas of Cair Edhwean - Female Elf Ranger, age 299
- Aredaiis - Female Elf Sage, age 313
- Orophi the Second - Male Elf Sage, age 122
Specialty Buildings
These buildings have a specialized function in the town.
- Temple of Gaia, with 6 devotees.
- The Enchanter's Chest Pub.
- Ranger's Guild Hall, with 2 people.
- Amrodos Watch House.
Shops
These dwellings have a shopfront where items are sold. Click on the dwelling to see it's inventory.
- Vannin's Apothecary, with 7 people.
- Yavardael's Fresh Bakers, with 11 people.
- Idrilth's Stylish Barbers, with 10 people.
- Nimlothain's Beer-Sellers, with 8 people.
- Rindisel's Local Butchers, with 13 people.
- Penlo's Jewellers, with 13 people.
- Indial's Jewellers, with 10 people.
- Nerdandir's Second Hand Old-Clothes, with 12 people.
- Aredhwen's Old-Clothes, with 7 people.
- Maeglfin's Pâtisserie, with 14 people.
- Eilineda's Equestrian Saddlers and Harness-Makers, with 11 people.
- Orophinair's Tailors, with 16 people.
- Celebrias' Tailors, with 10 people.
- Elemhor's Wine-Sellers, with 15 people.
Other Traders
- Maglorlin's Carpenters, with 5 people.
- Nimrodellas' Cobblers, with 14 people.
- Emeldida's Cobblers, with 13 people.
- Amardath's Furriers, with 13 people.
- Saeronor's Furriers, with 14 people.
- Mabluil the Second's Lawyers, with 7 people.
- Tatint's Masons, with 11 people.
- Urweda's Discount Weavers, with 9 people.
Nobles
- Rielwinas' Manor, with 15 people.
- Daerir's Manor, with 16 people.
Residences & Agriculture
- Barley Field, with 4 people.
- Barley Field, with 4 people.
- Barley Field, with 12 people.
- Barley Field, with 13 people.
- Fisherman, with 12 people.
- Orchard, with 9 people.
- Orchard, with 10 people.
- Vegetable Garden, with 8 people.
- Vegetable Garden, with 10 people.
- Vegetable Garden, with 11 people.
- Wheat Field, with 8 people.