Mîuithglind
A gnomish hamlet, Pop. 170
Buildings made of wood, stone and even canvas are spread about the place with no rhyme or reason. The hamlet lies in the foothills.
Politics
- Religious Discrimination in Kestiobar: Religions other than Soloian are illegal here.
The primary languages of the settlement are Gnomish and Common.
Faction: Kestiobar
Demographics: Gnome 87% (147), Elf 11% (18), Human 1% (2), Longfoot < 1% (1), Otterfolk < 1% (1) (Total: 169)
Elevation 1,890 feet.
Travel
- Follow the footpath
south-west
The signpost reads: - Port Chorden, an otterfolk hamlet and port, 9 miles
- Follow the footpath
south
The signpost reads: - Winglaryr, an elven village, 2½ miles
- Follow the footpath
south-east
The signpost reads: - Mandshire, a halfling village, 3¼ miles
- Follow the footpath
north-west
The signpost reads: - Sherhaven, a human village, 3¾ miles
Nearby Locations
All nearby locations within 5 miles. Note: distances given are as the crow flies.
- Bandit Camp, a bandit-camp, 2 miles away
- Pateter Beacon, a beacon, 2¼ miles away
- Sherhaven Junction, a crossroads, 2½ miles away
- Mandshire Junction South, a crossroads, 2¾ miles away
- Mandshire Junction North, a crossroads, 2¾ miles away
- Eden Junction North, a crossroads, 3 miles away
- Emeldirworth Junction, a crossroads, 3¼ miles away
- Eden, an otterfolk village, 3½ miles away
- Lath Allitar, an elven village, 3½ miles away
- Emeldirworth, a gnomish hamlet, 3½ miles away
- Eden Junction South, a crossroads, 3¾ miles away
- Baldstead Junction North, a crossroads, 4½ miles away
- Netherden, an otterfolk village, 4½ miles away
- Baldstead, a longfoot village, 4¾ miles away
- Gerdaville, a human village, 5 miles away
- Netherden Docks, a crossroads, 5 miles away
Itinerants
Itinerants are NPCs with no fixed home. They may be visiting, have arranged temporarily accommodation, or be living rough on the streets.
- Egalmothhil of Winglaryr - Male Elf Farm Hand, age 124
- Ismouc Bankman of Mandshire - Male Elf Merchant, age 315
Specialty Buildings
These buildings have a specialized function in the town.
Shops
These dwellings have a shopfront where items are sold. Click on the dwelling to see it's inventory.
- Eunice's Clockwork Tinker, with 16 people.
Other Traders
- Haerlren's Fashionable Cobblers, with 15 people.
Nobles
- Mîuithglind Chieftains, with 13 people.
Residences & Agriculture
- Fish Pond, with 13 people.
- Goat Field, with 11 people.
- Goat Field, with 3 people.
- Goat Field, with 9 people.
- Hunters, with 4 people.
- Hunters, with 15 people.
- Hunters, with 14 people.
- Potato Patch, with 4 people.
- Sheep Field, with 13 people.
- Sheep Field, with 1 person.
- Sheep Field, with 11 people.
- Sheep Field, with 11 people.
- Vegetable Patch, with 14 people.