Port Kirkden
An otterfolk village, Pop. 340
A network of canals and waterways, lined with colorful boats and bustling with activity. The port sits on the coast.
Adventures
- Join The Adventurer's Guild: Find Adventurers Guild Halls under "Specialty Buildings" for more quests!
The primary languages of the settlement are Otterese and Common.
Faction: Broaye
Demographics: Otterfolk 97% (333), Human 1% (5), Halfling < 1% (3), Longfoot < 1% (2), Tiefling < 1% (1) (Total: 344)
Elevation 310 feet.
Travel
- Follow the bridleway
south-east
The signpost reads: - Wiseworth, a halfling village, 3½ miles
- Port Estetaglind, a gnomish hamlet and port, 12 miles
- Follow the bridleway
north
The signpost reads: - Mintoworth, a human village, 5 miles
- Port Filden, an otterfolk village and port, 9 miles
- Sail the sea south-west to Eckinghill Docks
- Follow the footpath
north-east
The signpost reads: - Framlingdale, a human hamlet, 6 miles
Nearby Locations
All nearby locations within 5 miles. Note: distances given are as the crow flies.
- Kirkden Mill, a windmill, 1½ miles away
- Bandit Camp, a bandit-camp, 2¾ miles away
- Harpenleigh, a human village, 2¾ miles away
- Bandit Camp, a bandit-camp, 3 miles away
- Wiseworth Junction South, a crossroads, 3 miles away
- Wiseworth, a halfling village, 3 miles away
- Harpenleigh Junction North, a crossroads, 3 miles away
- Wolsingstead Junction, a crossroads, 3 miles away
- Wiseworth Junction North, a crossroads, 3¼ miles away
- Harpenleigh Junction South, a crossroads, 3¼ miles away
- Harpenleigh Crossing, a crossroads, 3¼ miles away
- Bandit Camp, a bandit-camp, 3¾ miles away
- Harpenleigh Junction Docks, a dock, 4¼ miles away
- Folcashire Bridge, a dock, 4¼ miles away
- Wolsingstead, a human village, 4½ miles away
- Mintoworth, a human village, 4½ miles away
- Framlingdale Junction South, a crossroads, 4½ miles away
Itinerants
Itinerants are NPCs with no fixed home. They may be visiting, have arranged temporarily accommodation, or be living rough on the streets.
- Frielee - Male Otterfolk Farm Hand, age 22
- Heyemeep Denapup - Male Otterfolk Farm Hand, age 36
- Niena - Female Otterfolk Farm Hand, age 38
- Seemeep - Male Otterfolk Farm Hand, age 34
- Zealee - Male Otterfolk Merchant, age 30
- Preena - Female Otterfolk Poacher, age 28
- Reyelee - Male Otterfolk Poacher, age 36
- Weekol - Male Otterfolk Poacher, age 25
Specialty Buildings
These buildings have a specialized function in the town.
- A shrine to Marlon.
- Temple of Caspio, with 6 devotees.
- The Mystic's Hand Tavern.
- Adventurer's Guild Hall, with 3 people.
- Port Kirkden Watch House.
Shops
These dwellings have a shopfront where items are sold. Click on the dwelling to see it's inventory.
- Fleeru's Bait Shop, with 12 people.
- Zealee's Butchers, with 15 people.
- Wooy's Master Carpenters and Canoes, with 16 people.
- Miereep's Frogmongers, with 14 people.
- Frulun's Grocers and Sundries, with 17 people.
- Llealapup's Groomers, with 20 people.
- Flulutu's Dapper Groomers, with 18 people.
- Neap's Jewellers, with 14 people.
Other Traders
- Miena's Buckle Makers, with 16 people.
- Tiela's Masons, with 18 people.
Nobles
- Grand Matriarch of Port Kirkden Keey's Manor, with 19 people.
- Lleey's Manor, with 14 people.
- Plemeep's Manor, with 19 people.
Residences & Agriculture
- Barley Field, with 14 people.
- Orchard, with 9 people.
- Orchard, with 17 people.
- Orchard, with 6 people.
- River Inlet, with 15 people.
- Wheat Field, with 17 people.
- Wheat Field, with 10 people.
- Wheat Field, with 2 people.
- Wheat Field, with 15 people.