Frulun's Grocers and Sundries

407 year old Otterfolk construction, small sized

Location: Port Kirkden

Owned by: Frulun

Located close to the water line, this cozy Den has an access point from the water, and one from dry land. Thick dust covers many of the rarely touched surfaces. The dwelling also serves as a Grocers and Sundries.

Occupants

Name Role Age Gender Race Description
Cheall Grocer's Apprentice 12 Male Otterfolk He is an adolescent otterfolk with grey eyes and light brown fur with grey fur on their feet.
Cleyema 50 Female Otterfolk She is an elderly otterfolk with black eyes and medium brown fur with dark brown spots.
Cleyema 6 Female Otterfolk She is an otterfolk child with grey eyes and light brown fur with dark brown stripes.
Dreekol Housekeeper 22 Male Otterfolk He is an adult otterfolk with grey eyes and dark brown fur with brown fur on their face.
Dreetu Housekeeper 34 Female Otterfolk She is an adult otterfolk with black eyes and white fur with brown streaks.
Frulun Grocer 32 Female Otterfolk She is an adult otterfolk with black eyes and white fur with black spots.
Heatee Housekeeper 12 Female Otterfolk She is an adolescent otterfolk with black eyes and dark brown fur with white spots.
Kheetu Grocer's Assistant 29 Female Otterfolk She is an adult otterfolk with grey eyes and grey fur with white fur on their face.
Khoor 6 Male Otterfolk He is an otterfolk child with black eyes and dark brown fur with light brown spots.
Lleyer Grocer's Assistant 31 Male Otterfolk He is an adult otterfolk with black eyes and grey fur with white spots.
Muluna 48 Female Otterfolk She is an elderly otterfolk with black eyes and light brown fur with brown streaks.
Neala Grocer's Assistant 24 Female Otterfolk She is an adult otterfolk with grey eyes and white fur with brown fur on their feet.
Neyereep Grocer's Apprentice 7 Male Otterfolk He is an adolescent otterfolk with black eyes and white fur with light brown spots.
Sheameek Llealapup Housekeeper 39 Male Otterfolk He is an adult otterfolk with grey eyes and light brown fur with dark brown stripes.
Theall 6 Male Otterfolk He is an otterfolk child with black eyes and grey fur with white spots.
Theyemeek Grocer's Assistant 28 Male Otterfolk He is an adult otterfolk with black eyes and white fur with black spots.
Theyer Grocer's Assistant 24 Male Otterfolk He is an adult otterfolk with black eyes and white fur with grey spots.

Family Tree

Items for sale

⟳ Re-roll shop stock.

At this location, items are priced between 81% and 101% of their base value.

Available Price Value Item Description Weight
1 8 sp 4 cp 1 gp Ball bearings (bag of 1,000) As an action, you can spill these tiny metal balls from their pouch to cover a level, square area that is 10 feet on a side. A creature moving across the covered area must succeed on a DC 10 Dexterity saving throw or fall prone. A creature moving through the area at half speed doesn't need to make the save. 2 lbs.
7 2 sp 7 cp 3 sp Blackcurrant Jam Packed with flavor. Keeps & travels well. 1 lb.
3 23 gp 25 gp Book A book might contain poetry, historical accounts, information pertaining to a particular field of lore, diagrams and notes on gnomish contraptions, or just about anything else that can be represented using text or pictures. A book of spells is a spellbook (described later in this section). 5 lbs.
7 2 sp 9 cp 3 sp Dried Figs Packed with flavor. Keeps & travels well. 1 lb.
1 2 cp 2 cp Dried peas These hard little vegetables will keep through the winter, but need soaking in water before you can cook with them. 1 lb.
3 9 sp 2 cp 1 gp Fishing tackle This kit includes a wooden rod, silken line, corkwood bobbers, steel hooks, lead sinkers, velvet lures, and narrow netting. 4 lbs.
1 1 gp 8 sp 2 gp Grappling hook 4 lbs.
3 1 gp 1 gp Hammer 3 lbs.
1 4 gp 5 sp 5 gp Hunting trap When you use your action to set it, this trap forms a saw-toothed steel ring that snaps shut when a creature steps on a pressure plate in the center. The trap is affixed by a heavy chain to an immobile object, such as a tree or a spike driven into the ground. A creature that steps on the plate must succeed on a DC 13 Dexterity saving throw or take 1d4 piercing damage and stop moving. Thereafter, until the creature breaks free of the trap, its movement is limited by the length of the chain (typically 3 feet long). A creature can use its action to make a DC 13 Strength check, freeing itself or another creature within its reach on a success. Each failed check deals 1 piercing damage to the trapped creature. 25 lbs.
2 1 sp 1 cp 1 sp 4 cp Oats This grain will need to be milled before you can cook with it 14 lbs.
11 2 cp 2 cp Parsnips A punnet of fresh Parsnips. 1 lb.
4 8 sp 4 cp 1 gp Pipe Leaf A mildly psychoactive plant traditionally cultivated by halflings. It has been dried and cured, and is ready to be smoked in a pipe.
¹⁄₁₆ lb.
4 2 cp 2 cp Pumpkin A small sign says 'Harvest Fresh' 2 lbs.
2 3 gp 6 sp 4 gp Ram, portable You can use a portable ram to break down doors. When doing so, you gain a +4 bonus on the Strength check. One other character can help you use the ram, giving you advantage on this check. 35 lbs.
6 2 sp 5 cp 3 sp Raspberry Jam Packed with flavor. Keeps & travels well. 1 lb.
14 4 sp 2 cp 5 sp Rations (1 day) Rations consist of dry foods suitable for extended travel, including jerky, dried fruit, hardtack, and nuts. 2 lbs.
1 9 sp 8 cp 1 gp Rope, hempen (50 feet) Rope, whether made of hemp or silk, has 2 hit points and can be burst with a DC 17 Strength check. 10 lbs.
3 8 sp 3 cp 1 gp Vial
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