Novice Maglorfir
Male Elven Cleric
He is an adult elf with brown eyes, a horseshoe of black hair, a clean shaven face, and dark brown skin.
Personality Traits: Extroverted.
Alignment: chaotic neutral.
He is a follower of Gaia. (CN)
Born: 685 AC (Age 115)
Orientation: Hetrosexual
Home: Temple of Gaia
Settlement: Indeir (immigrated from Tinuvian)
Mother: Tinuvari the First
Father: Arfinar the First
Siblings
- Minyrn the Second - age 324 ♂
- Finarfindan the First - age 244 ♂
- Novice Thranduor - age 132 ♂
- Quennon - age 51 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 9 | 14 | 11 | 12 | 9 | 10 |
| +2 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 16 | 12 | 11 | 30 ft. |
Alignment: chaotic neutral
Size: Medium
Senses: Darkvision
Actions:
- Handaxe. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
- Handaxe. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d6 slashing damage.
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Perception +3, Religion +2, History +2
Abilities:
- Fey Ancestry. Maglorfir has advantage on saving throws against being charmed, and magic can't put them to sleep.
- Spellcasting. Maglorfir is a spellcaster. His spellcasting ability is wis (spell save DC 11, +3 to hit with spell attacks).
Spells Known:
-
Cantrip
(at will):
-
1st-level
(3 slots):
Spoken Languages: Elvish, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 10 gp | "The Book of Rebirth" |
By Blossom Oakeeper Collected observations on the lifecycles of the natural world, studied as a Holy Book by the followers of Gaia. |
5 lbs. |
| 1 | Child's drawing | A child's drawing of a cow. | ||
| 1 | 5 gp | Handaxe | A Simple Melee weapon. 1d6 slashing damage. Range: 5. (Thrown: 20/60.) Properties: Light, Thrown, Monk | 2 lbs. |
| 2 | 2 gp | Holy Symbol (Gaia) | A holy symbol in the shape of a tree. | |
| 1 | 12 gp 3 sp | Money Pouch | Maglorfir's money pouch. It has 10 gp, 22 sp and 10 cp in it. | ⅞ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
| 1 | 50 gp | Scale Mail | Medium armour. Base AC: 14 + Dex modifier (max 2). Gives disadvantage to stealth checks. | 45 lbs. |