Constable Luella Kenney-Tate
Female Human Watchwoman
She is an adult human with amber eyes, long styled strawberry hair, and olive skin.
Personality Traits: Irritable.
Alignment: chaotic neutral.
Born: 775 AC (Age 24)
Orientation: Hetrosexual
Home: Potato Field
Settlement: Port Deregate (immigrated from Port Dudheath Town)
Spouse: Shadrach Kenney-Tate
Mother: Georgianna Hunt (Deceased)
Father: Virgil Hunt (Deceased)
Siblings
- Ina Tote - age 40 ♀
- Emily Hunt - age 36 ♀
- Levina Barton - age 33 ♀
- Nell Tote - age 29 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 11 | 11 | 9 | 10 | 8 | 10 |
| -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 30 | 10 | 30 ft. |
Alignment: chaotic neutral
Size: Medium
Actions:
- Truncheon. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 bludgeoning damage.
- Crossbow, hand. Ranged Weapon Attack: +2 to hit, range 30 / 120 ft., one target. Hit: 1d6 piercing damage.
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Perception +2, Investigation +1
Spoken Languages: Common
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 1 | 10 gp | "Traditional Elven Songs" | common |
By Tinuien Summell Contains lyrics and musical notation for many traditional elven bard songs. It contains the original elvish and common translations. |
5 lbs. |
| 7 | 5 cp | Crossbow bolt | common | 1½ lbs. | |
| 1 | 75 gp | Crossbow, hand | common | A Martial Ranged weapon. 1d6 piercing damage. Range: 30/120. Properties: Ammunition, Light, Loading | 3 lbs. |
| 1 | 25 gp 3 sp 5 cp | Garnet gilded copper chain bracelet | uncommon | A short chain of tiny gilded copper links, with a medium garnet attached. | |
| 1 | 4 gp | Gold Ring | common | A wedding ring. It's a simple gold band with "Shadrach" engraved on the inside. | |
| 1 | 12 gp 8 sp 5 cp | Jade necklace | common | A gilded copper necklace, with a small jade gem hanging from it. | |
| 1 | 100 gp | Poison, basic (vial) | common | You can use the poison in this vial to coat one slashing or piercing weapon or up to three pieces of ammunition. Applying the poison takes an action. A creature hit by the poisoned weapon or ammunition must make a DC 10 Constitution saving throw or take 1d4 poison damage. Once applied, the poison retains potency for 1 minute before drying. | |
| 1 | Pouch of thyme | common | A small pouch containing dried thyme. It has lost its potency. | ||
| 1 | 10 gp | Shield | common | Wielding a shield gives +2 to AC, if you are proficient with shields. | 6 lbs. |
| 1 | 1 sp 5 cp | Truncheon | common | A Simple Melee weapon. 1d4 bludgeoning damage. Range: 5. Properties: Light, Monk | 2 lbs. |
| 1 | 4 sp | Watchman's Badge | common |
Inscribed on the small bronze shield: Port Deregate Watch, Constable Luella Kenney-Tate, No. 13 |